Files
ruby/thread_sync.rb
Hiroshi SHIBATAandClaude Opus 5.5 e6c4cb0a75 Use rb_len_t for Thread::Queue lengths
The ring buffer of Queue and the limit of SizedQueue are element counts that are filled from and compared with Array lengths, so they would truncate on mswin once rb_len_t widens.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:00:15 +09:00

716 lines
20 KiB
Ruby

# frozen_string_literal: true
class Thread
# The Thread::Queue class implements multi-producer, multi-consumer
# queues. It is especially useful in threaded programming when
# information must be exchanged safely between multiple threads. The
# Thread::Queue class implements all the required locking semantics.
#
# The class implements FIFO (first in, first out) type of queue.
# In a FIFO queue, the first tasks added are the first retrieved.
#
# Example:
#
# queue = Thread::Queue.new
#
# producer = Thread.new do
# 5.times do |i|
# sleep rand(i) # simulate expense
# queue << i
# puts "#{i} produced"
# end
# end
#
# consumer = Thread.new do
# 5.times do |i|
# value = queue.pop
# sleep rand(i/2) # simulate expense
# puts "consumed #{value}"
# end
# end
#
# consumer.join
class Queue
# Document-method: Queue::new
#
# call-seq:
# Thread::Queue.new -> empty_queue
# Thread::Queue.new(enumerable) -> queue
#
# Creates a new queue instance, optionally using the contents of an +enumerable+
# for its initial state.
#
# Example:
#
# q = Thread::Queue.new
# #=> #<Thread::Queue:0x00007ff7501110d0>
# q.empty?
# #=> true
#
# q = Thread::Queue.new([1, 2, 3])
# #=> #<Thread::Queue:0x00007ff7500ec500>
# q.empty?
# #=> false
# q.pop
# #=> 1
def initialize(enumerable = nil)
Primitive.queue_initialize(enumerable)
end
# call-seq:
# pop(non_block=false, timeout: nil)
#
# Retrieves data from the queue.
#
# If the queue is empty, the calling thread is suspended until data is pushed
# onto the queue. If +non_block+ is true, the thread isn't suspended, and
# +ThreadError+ is raised.
#
# If +timeout+ seconds have passed and no data is available +nil+ is
# returned. If +timeout+ is +0+ it returns immediately.
def pop(non_block = false, timeout: nil)
if non_block && timeout
raise ArgumentError, "can't set a timeout if non_block is enabled"
end
Primitive.rb_queue_pop(non_block, timeout)
end
alias_method :deq, :pop
alias_method :shift, :pop
undef_method :initialize_copy
# call-seq:
# push(object)
# enq(object)
# <<(object)
#
# Pushes the given +object+ to the queue.
def push(object)
Primitive.cexpr!('queue_do_push(self, queue_ptr(self), object)')
end
alias_method :enq, :push
alias_method :<<, :push
# call-seq:
# close
#
# Closes the queue. A closed queue cannot be re-opened.
#
# After the call to close completes, the following are true:
#
# - +closed?+ will return true
#
# - +close+ will be ignored.
#
# - calling enq/push/<< will raise a +ClosedQueueError+.
#
# - when +empty?+ is false, calling deq/pop/shift will return an object
# from the queue as usual.
# - when +empty?+ is true, deq(false) will not suspend the thread and will return nil.
# deq(true) will raise a +ThreadError+.
#
# ClosedQueueError is inherited from StopIteration, so that you can break loop block.
#
# Example:
#
# q = Thread::Queue.new
# Thread.new{
# while e = q.deq # wait for nil to break loop
# # ...
# end
# }
# q.close
def close
Primitive.cstmt! %{
if (!queue_closed_p(self)) {
FL_SET_RAW(self, QUEUE_CLOSED);
wakeup_all(&queue_ptr(self)->waitq);
}
return self;
}
end
# call-seq: closed?
#
# Returns +true+ if the queue is closed.
def closed?
Primitive.cexpr!('RBOOL(FL_TEST_RAW(self, QUEUE_CLOSED))')
end
# call-seq:
# length
# size
#
# Returns the length of the queue.
def length
Primitive.cexpr!('LEN2NUM(queue_ptr(self)->len)')
end
alias_method :size, :length
# call-seq: empty?
#
# Returns +true+ if the queue is empty.
def empty?
Primitive.cexpr!('RBOOL(queue_ptr(self)->len == 0)')
end
# Removes all objects from the queue.
def clear
Primitive.cstmt! %{
queue_clear(queue_ptr(self));
return self;
}
end
# call-seq:
# num_waiting
#
# Returns the number of threads waiting on the queue.
def num_waiting
Primitive.cexpr!('INT2NUM(queue_ptr(self)->num_waiting)')
end
def marshal_dump # :nodoc:
raise TypeError, "can't dump #{self.class}"
end
# call-seq:
# freeze
#
# The queue can't be frozen, so this method raises an exception:
# Thread::Queue.new.freeze # Raises TypeError (cannot freeze #<Thread::Queue:0x...>)
def freeze
raise TypeError, "cannot freeze #{self}"
end
end
# This class represents queues of specified size capacity. The push operation
# may be blocked if the capacity is full.
#
# See Thread::Queue for an example of how a Thread::SizedQueue works.
class SizedQueue < Queue
# Document-method: SizedQueue::new
# call-seq: new(max)
#
# Creates a fixed-length queue with a maximum size of +max+.
def initialize(vmax)
Primitive.szqueue_initialize(vmax)
end
# call-seq:
# pop(non_block=false, timeout: nil)
#
# Retrieves data from the queue.
#
# If the queue is empty, the calling thread is suspended until data is
# pushed onto the queue. If +non_block+ is true, the thread isn't
# suspended, and +ThreadError+ is raised.
#
# If +timeout+ seconds have passed and no data is available +nil+ is
# returned. If +timeout+ is +0+ it returns immediately.
def pop(non_block = false, timeout: nil)
if non_block && timeout
raise ArgumentError, "can't set a timeout if non_block is enabled"
end
Primitive.rb_szqueue_pop(non_block, timeout)
end
alias_method :deq, :pop
alias_method :shift, :pop
# call-seq:
# push(object, non_block=false, timeout: nil)
# enq(object, non_block=false, timeout: nil)
# <<(object)
#
# Pushes +object+ to the queue.
#
# If there is no space left in the queue, waits until space becomes
# available, unless +non_block+ is true. If +non_block+ is true, the
# thread isn't suspended, and +ThreadError+ is raised.
#
# If +timeout+ seconds have passed and no space is available +nil+ is
# returned. If +timeout+ is +0+ it returns immediately.
# Otherwise it returns +self+.
def push(object, non_block = false, timeout: nil)
if non_block && timeout
raise ArgumentError, "can't set a timeout if non_block is enabled"
end
Primitive.rb_szqueue_push(object, non_block, timeout)
end
alias_method :enq, :push
alias_method :<<, :push
# call-seq:
# close
#
# Similar to Thread::Queue#close.
#
# The difference is behavior with waiting enqueuing threads.
#
# If there are waiting enqueuing threads, they are interrupted by
# raising ClosedQueueError('queue closed').
def close
Primitive.cstmt! %{
if (!queue_closed_p(self)) {
struct rb_szqueue *sq = szqueue_ptr(self);
FL_SET(self, QUEUE_CLOSED);
wakeup_all(szqueue_waitq(sq));
wakeup_all(szqueue_pushq(sq));
}
return self;
}
end
# Removes all objects from the queue.
def clear
Primitive.cstmt! %{
struct rb_szqueue *sq = szqueue_ptr(self);
queue_clear(&sq->q);
wakeup_all(szqueue_pushq(sq));
return self;
}
end
# Returns the number of threads waiting on the queue.
def num_waiting
Primitive.cstmt! %{
struct rb_szqueue *sq = szqueue_ptr(self);
return INT2NUM(sq->q.num_waiting + sq->num_waiting_push);
}
end
# Returns the maximum size of the queue.
def max
Primitive.cexpr!('LEN2NUM(szqueue_ptr(self)->max)')
end
# call-seq: max=(number)
#
# Sets the maximum size of the queue to the given +number+.
def max=(vmax)
Primitive.cstmt! %{
rb_len_t max = NUM2LEN(vmax);
if (max <= 0) {
rb_raise(rb_eArgError, "queue size must be positive");
}
rb_len_t diff = 0;
struct rb_szqueue *sq = szqueue_ptr(self);
if (max > sq->max) {
diff = max - sq->max;
}
sq->max = max;
sync_wakeup(szqueue_pushq(sq), diff);
return vmax;
}
end
end
# Thread::Mutex implements a simple semaphore that can be used to
# coordinate access to shared data from multiple concurrent threads.
#
# Example:
#
# semaphore = Thread::Mutex.new
#
# a = Thread.new {
# semaphore.synchronize {
# # access shared resource
# }
# }
#
# b = Thread.new {
# semaphore.synchronize {
# # access shared resource
# }
# }
class Mutex
# call-seq:
# Thread::Mutex.new -> mutex
#
# Creates a new Mutex
def initialize
end
# call-seq:
# mutex.locked? -> true or false
#
# Returns +true+ if this lock is currently held by some thread.
def locked?
Primitive.cexpr! %q{ RBOOL(mutex_locked_p(mutex_ptr(self))) }
end
# call-seq:
# mutex.owned? -> true or false
#
# Returns +true+ if this lock is currently held by current thread.
def owned?
Primitive.rb_mut_owned_p
end
# call-seq:
# mutex.lock -> self
#
# Attempts to grab the lock and waits if it isn't available.
# Raises +ThreadError+ if +mutex+ was locked by the current thread.
def lock
Primitive.rb_mut_lock
end
# call-seq:
# mutex.try_lock -> true or false
#
# Attempts to obtain the lock and returns immediately. Returns +true+ if the
# lock was granted.
def try_lock
Primitive.rb_mut_trylock
end
# call-seq:
# mutex.unlock -> self
#
# Releases the lock.
# Raises +ThreadError+ if +mutex+ wasn't locked by the current thread.
def unlock
Primitive.rb_mut_unlock
end
# call-seq:
# mutex.synchronize { ... } -> result of the block
#
# Obtains a lock, runs the block, and releases the lock when the block
# completes. See the example under Thread::Mutex.
def synchronize
raise ThreadError, "must be called with a block" unless defined?(yield)
Primitive.rb_mut_synchronize
end
# call-seq:
# mutex.sleep(timeout = nil) -> number or nil
#
# Releases the lock and sleeps +timeout+ seconds if it is given and
# non-nil or forever. Raises +ThreadError+ if +mutex+ wasn't locked by
# the current thread.
#
# When the thread is next woken up, it will attempt to reacquire
# the lock.
#
# Note that this method can wakeup without explicit Thread#wakeup call.
# For example, receiving signal and so on.
#
# Returns the slept time in seconds if woken up, or +nil+ if timed out.
def sleep(timeout = nil)
Primitive.rb_mut_sleep(timeout)
end
end
# ConditionVariable objects augment class Mutex. Using condition variables,
# it is possible to suspend while in the middle of a critical section until a
# condition is met, such as a resource becomes available.
#
# Due to non-deterministic scheduling and spurious wake-ups, users of
# condition variables should always use a separate boolean predicate (such as
# reading from a boolean variable) to check if the condition is actually met
# before starting to wait, and should wait in a loop, re-checking the
# condition every time the ConditionVariable is waken up. The idiomatic way
# of using condition variables is calling the +wait+ method in an +until+
# loop with the predicate as the loop condition.
#
# condvar.wait(mutex) until condition_is_met
#
# In the example below, we use the boolean variable +resource_available+
# (which is protected by +mutex+) to indicate the availability of the
# resource, and use +condvar+ to wait for that variable to become true. Note
# that:
#
# 1. Thread +b+ may be scheduled before thread +a1+ and +a2+, and may run so
# fast that it have already made the resource available before either
# +a1+ or +a2+ starts. Therefore, +a1+ and +a2+ should check if
# +resource_available+ is already true before starting to wait.
# 2. The +wait+ method may spuriously wake up without signalling. Therefore,
# thread +a1+ and +a2+ should recheck +resource_available+ after the
# +wait+ method returns, and go back to wait if the condition is not
# actually met.
# 3. It is possible that thread +a2+ starts right after thread +a1+ is waken
# up by +b+. Thread +a2+ may have acquired the +mutex+ and consumed the
# resource before thread +a1+ acquires the +mutex+. This necessitates
# rechecking after +wait+, too.
#
# Example:
#
# mutex = Thread::Mutex.new
#
# resource_available = false
# condvar = Thread::ConditionVariable.new
#
# a1 = Thread.new {
# # Thread 'a1' waits for the resource to become available and consumes
# # the resource.
# mutex.synchronize {
# condvar.wait(mutex) until resource_available
# # After the loop, 'resource_available' is guaranteed to be true.
#
# resource_available = false
# puts "a1 consumed the resource"
# }
# }
#
# a2 = Thread.new {
# # Thread 'a2' behaves like 'a1'.
# mutex.synchronize {
# condvar.wait(mutex) until resource_available
# resource_available = false
# puts "a2 consumed the resource"
# }
# }
#
# b = Thread.new {
# # Thread 'b' periodically makes the resource available.
# loop {
# mutex.synchronize {
# resource_available = true
#
# # Notify one waiting thread if any. It is possible that neither
# # 'a1' nor 'a2 is waiting on 'condvar' at this moment. That's OK.
# condvar.signal
# }
# sleep 1
# }
# }
#
# # Eventually both 'a1' and 'a2' will have their resources, albeit in an
# # unspecified order.
# [a1, a2].each {|th| th.join}
class ConditionVariable
# Document-method: ConditionVariable::new
#
# Creates a new condition variable instance.
def initialize
end
undef_method :initialize_copy
# :nodoc:
def marshal_dump
raise TypeError, "can't dump #{self.class}"
end
# Document-method: Thread::ConditionVariable#signal
#
# Wakes up the first thread in line waiting for this lock.
def signal
Primitive.rb_condvar_signal
end
# Document-method: Thread::ConditionVariable#broadcast
#
# Wakes up all threads waiting for this lock.
def broadcast
Primitive.rb_condvar_broadcast
end
# Document-method: Thread::ConditionVariable#wait
# call-seq: wait(mutex, timeout=nil)
#
# Releases the lock held in +mutex+ and waits; reacquires the lock on wakeup.
#
# If +timeout+ is given, this method returns after +timeout+ seconds passed,
# even if no other thread doesn't signal.
#
# This method may wake up spuriously due to underlying implementation details.
#
# Returns the slept result on +mutex+.
def wait(mutex, timeout=nil)
Primitive.rb_condvar_wait(mutex, timeout)
end
end
# Use the Monitor class when you want to have a lock object for blocks with
# mutual exclusion.
#
# lock = Monitor.new
# lock.synchronize do
# # exclusive access
# end
#
# Contrary to Mutex, Monitor is reentrant:
#
# lock = Monitor.new
# lock.synchronize do
# lock.synchronize do
# # exclusive access
# end
# end
class Monitor
# call-seq:
# synchronize { } -> result of the block
#
# Enters exclusive section and executes the block. Leaves the exclusive
# section automatically when the block exits. See example under
# +MonitorMixin+.
def synchronize(&)
Primitive.rb_monitor_synchronize
end
# call-seq:
# try_enter -> true or false
#
# Attempts to enter exclusive section. Returns +false+ if lock fails.
def try_enter
Primitive.rb_monitor_try_enter
end
# call-seq:
# enter -> nil
#
# Enters exclusive section.
def enter
Primitive.rb_monitor_enter
end
# call-seq:
# exit -> nil
#
# Leaves exclusive section.
def exit
Primitive.rb_monitor_exit
end
# internal methods for MonitorMixin
def mon_check_owner # :nodoc:
Primitive.rb_monitor_check_owner
end
def mon_locked? # :nodoc:
Primitive.rb_monitor_locked_p
end
def mon_owned? # :nodoc:
Primitive.rb_monitor_owned_p
end
# internal methods for MonitorMixin::ConditionVariable
def wait_for_cond(cond, timeout) # :nodoc:
Primitive.rb_monitor_wait_for_cond(cond, timeout)
end
# Creates a new Monitor::ConditionVariable associated with the
# Monitor object.
#
def new_cond
ConditionVariable.new(self)
end
# Condition variables, allow to suspend the current thread while in
# the middle of a critical section until a condition is met, such as
# a resource being available.
#
# Example:
#
# monitor = Thread::Monitor.new
#
# resource_available = false
# condvar = monitor.new_cond
#
# a1 = Thread.new {
# # Thread 'a1' waits for the resource to become available and consumes
# # the resource.
# monitor.synchronize {
# condvar.wait_until { resource_available }
# # After the loop, 'resource_available' is guaranteed to be true.
#
# resource_available = false
# puts "a1 consumed the resource"
# }
# }
#
# a2 = Thread.new {
# # Thread 'a2' behaves like 'a1'.
# monitor.synchronize {
# condvar.wait_until { resource_available }
# resource_available = false
# puts "a2 consumed the resource"
# }
# }
#
# b = Thread.new {
# # Thread 'b' periodically makes the resource available.
# loop {
# monitor.synchronize {
# resource_available = true
#
# # Notify one waiting thread if any. It is possible that neither
# # 'a1' nor 'a2 is waiting on 'condvar' at this moment. That's OK.
# condvar.signal
# }
# sleep 1
# }
# }
#
# # Eventually both 'a1' and 'a2' will have their resources, albeit in an
# # unspecified order.
# [a1, a2].each {|th| th.join}
class ConditionVariable
def initialize(monitor) # :nodoc:
@monitor = monitor
@cond = Thread::ConditionVariable.new
end
# Releases the lock held in the associated monitor and waits; reacquires the lock on wakeup.
#
# If +timeout+ is given, this method returns after +timeout+ seconds passed,
# even if no other thread doesn't signal.
#
def wait(timeout = nil)
@monitor.mon_check_owner
@monitor.wait_for_cond(@cond, timeout)
end
#
# Calls wait repeatedly while the given block yields a truthy value.
#
def wait_while
while yield
wait
end
end
#
# Calls wait repeatedly until the given block yields a truthy value.
#
def wait_until
until yield
wait
end
end
#
# Wakes up the first thread in line waiting for this lock.
#
def signal
@monitor.mon_check_owner
@cond.signal
end
#
# Wakes up all threads waiting for this lock.
#
def broadcast
@monitor.mon_check_owner
@cond.broadcast
end
end
end
end
Mutex = Thread::Mutex # :nodoc:
Monitor = Thread::Monitor # :nodoc:
ConditionVariable = Thread::ConditionVariable # :nodoc:
Queue = Thread::Queue # :nodoc:
SizedQueue = Thread::SizedQueue # :nodoc: