module: do not split a portable compile cache by uid

A portable compile cache is meant to be reused wherever the same module
layout is found, which includes being generated once (at build time,
say) and shipped read-only with an application for whoever runs it. On
platforms with uids the cache subdirectory is suffixed with the uid of
the user who created it, so such a cache is only ever found by that one
user. Omit the suffix in portable mode: a user who cannot write to the
directory still reads it, and a failed write is only a cache miss.

Signed-off-by: Shelley Vohr <shelley.vohr@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/65293
Reviewed-By: James M Snell <jasnell@gmail.com>
This commit is contained in:
Shelley Vohr authored and GitHub committed 2026-08-21 21:53:19 +00:00
1 parent 9d94b6548a
commit adad4d650d
5 files changed
+36 -10

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+3 -2
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@@ -3736,8 +3736,9 @@ Enable the [module compile cache][] for the Node.js instance. See the documentat
### `NODE_COMPILE_CACHE_PORTABLE=1`
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the [module compile cache][] can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
### `NODE_DEBUG=module[,…]`
+8
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@@ -407,6 +407,14 @@ to the cache directory remains the same. This would be done on a best-effort bas
Node.js cannot compute the location of a module relative to the cache directory, the module
will not be cached.
A portable cache is also not split by user: on platforms with uids the
cache subdirectory of a non-portable cache is suffixed with the uid of the
user who created it, so it is only found by that user, while a portable
cache uses the same subdirectory for every user. This lets a cache generated
once (for example at build time, then shipped read-only with an application)
be read by whoever runs the code; a user who cannot write to the directory
still reads it, and a failed write only means the module is compiled again.
There are two ways to enable the portable mode:
1. Using the portable option in [`module.enableCompileCache()`][]:
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@@ -1860,8 +1860,9 @@ Enable the module compile cache for the Node.js instance. See the documentation
module compile cache for details.
.
.It Ev NODE_COMPILE_CACHE_PORTABLE Ar 1
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same.
When set to 1, the module compile cache can be reused across different directory
locations as long as the module layout relative to the cache directory remains the same,
and by any user (the cache subdirectory is not suffixed with the creating user's uid).
.
.It Ev NODE_DEBUG Ar module[,…]
\fB','\fR-separated list of core modules that should print debug information.
+14 -6
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@@ -44,16 +44,23 @@ uint32_t GetHash(const char* data, size_t size) {
return crc32(crc, reinterpret_cast<const Bytef*>(data), size);
}
std::string GetCacheVersionTag() {
std::string GetCacheVersionTag(EnableOption option) {
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
// On platforms where uids are available, use different folders for
// different users to avoid cache miss due to permission incompatibility.
// On platforms where uids are not available, bare with the cache miss.
// This should be fine on Windows, as there local directories tend to be
// user-specific.
std::string tag = std::string(NODE_VERSION) + '-' + std::string(NODE_ARCH) +
'-' + Uint32ToHex(ScriptCompiler::CachedDataVersionTag());
#ifdef NODE_IMPLEMENTS_POSIX_CREDENTIALS
tag += '-' + std::to_string(getuid());
// A portable cache is meant to be reused wherever the same layout is
// found, including by other users (e.g. a cache generated at build time
// and shipped read-only with an application), so it is not split by uid:
// a user who cannot write to it still reads it, and a failed write is
// only a cache miss.
if (option != EnableOption::PORTABLE) {
tag += '-' + std::to_string(getuid());
}
#endif
return tag;
}
@@ -532,11 +539,12 @@ CompileCacheHandler::CompileCacheHandler(Environment* env)
// Directory structure:
// - Compile cache directory (from NODE_COMPILE_CACHE)
// - $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG-$UID
// ($UID is omitted for a portable cache)
// - $FILENAME_AND_MODULE_TYPE_HASH.cache: a hash of filename + module type
CompileCacheEnableResult CompileCacheHandler::Enable(Environment* env,
const std::string& dir,
EnableOption option) {
std::string cache_tag = GetCacheVersionTag();
std::string cache_tag = GetCacheVersionTag(option);
std::string absolute_cache_dir_base = PathResolve(env, {dir});
std::string cache_dir_with_tag =
absolute_cache_dir_base + kPathSeparator + cache_tag;
@@ -57,6 +57,14 @@ const NODE_TEST_COMPILE_CACHE_OPTIONS = JSON.stringify({ directory: cacheRel, po
);
}
// The cache subdirectory of a portable cache is not suffixed with the uid,
// so a cache generated by one user is found by another.
{
const [tag] = fs.readdirSync(path.join(workDir, cacheRel));
// $NODE_VERSION-$ARCH-$CACHE_DATA_VERSION_TAG, with no -$UID.
assert.match(tag, new RegExp(`^${process.version}-${process.arch}-[0-9a-f]+$`));
}
// Second run — moved directory, but same relative cache path
{
const movedWorkDir = `${workDir}_moved`;