mirror of
https://github.com/abice/go-enum.git
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229 lines
5.2 KiB
Go
229 lines
5.2 KiB
Go
// Code generated by go-enum DO NOT EDIT.
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// Version: example
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// Revision: example
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// Build Date: example
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// Built By: example
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//go:build example
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// +build example
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package example
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import (
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"database/sql/driver"
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json "encoding/json"
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"errors"
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"fmt"
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"strings"
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)
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const (
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StrStatePending StrState = "pending"
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StrStateRunning StrState = "running"
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StrStateCompleted StrState = "completed"
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StrStateFailed StrState = "error"
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)
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var ErrInvalidStrState = fmt.Errorf("not a valid StrState, try [%s]", strings.Join(_StrStateNames, ", "))
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var _StrStateNames = []string{
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string(StrStatePending),
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string(StrStateRunning),
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string(StrStateCompleted),
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string(StrStateFailed),
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}
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// StrStateNames returns a list of possible string values of StrState.
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func StrStateNames() []string {
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tmp := make([]string, len(_StrStateNames))
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copy(tmp, _StrStateNames)
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return tmp
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}
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// StrStateValues returns a list of the values for StrState
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func StrStateValues() []StrState {
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return []StrState{
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StrStatePending,
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StrStateRunning,
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StrStateCompleted,
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StrStateFailed,
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}
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}
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// String implements the Stringer interface.
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func (x StrState) String() string {
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return string(x)
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}
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// IsValid provides a quick way to determine if the typed value is
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// part of the allowed enumerated values
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func (x StrState) IsValid() bool {
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_, err := ParseStrState(string(x))
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return err == nil
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}
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var _StrStateValue = map[string]StrState{
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"pending": StrStatePending,
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"running": StrStateRunning,
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"completed": StrStateCompleted,
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"error": StrStateFailed,
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}
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// ParseStrState attempts to convert a string to a StrState.
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func ParseStrState(name string) (StrState, error) {
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if x, ok := _StrStateValue[name]; ok {
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return x, nil
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}
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// Case insensitive parse, do a separate lookup to prevent unnecessary cost of lowercasing a string if we don't need to.
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if x, ok := _StrStateValue[strings.ToLower(name)]; ok {
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return x, nil
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}
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return StrState(""), fmt.Errorf("%s is %w", name, ErrInvalidStrState)
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}
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// MustParseStrState converts a string to a StrState, and panics if is not valid.
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func MustParseStrState(name string) StrState {
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val, err := ParseStrState(name)
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if err != nil {
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panic(err)
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}
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return val
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}
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func (x StrState) Ptr() *StrState {
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return &x
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}
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// MarshalText implements the text marshaller method.
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func (x StrState) MarshalText() ([]byte, error) {
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return []byte(string(x)), nil
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}
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// UnmarshalText implements the text unmarshaller method.
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func (x *StrState) UnmarshalText(text []byte) error {
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tmp, err := ParseStrState(string(text))
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if err != nil {
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return err
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}
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*x = tmp
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return nil
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}
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// AppendText appends the textual representation of itself to the end of b
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// (allocating a larger slice if necessary) and returns the updated slice.
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//
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// Implementations must not retain b, nor mutate any bytes within b[:len(b)].
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func (x StrState) AppendText(b []byte) ([]byte, error) {
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return append(b, x.String()...), nil
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}
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var errStrStateNilPtr = errors.New("value pointer is nil") // one per type for package clashes
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// Scan implements the Scanner interface.
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func (x *StrState) Scan(value interface{}) (err error) {
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if value == nil {
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*x = StrState("")
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return
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}
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// A wider range of scannable types.
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// driver.Value values at the top of the list for expediency
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switch v := value.(type) {
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case string:
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*x, err = ParseStrState(v)
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case []byte:
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*x, err = ParseStrState(string(v))
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case StrState:
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*x = v
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case *StrState:
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if v == nil {
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return errStrStateNilPtr
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}
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*x = *v
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case *string:
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if v == nil {
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return errStrStateNilPtr
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}
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*x, err = ParseStrState(*v)
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default:
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return errors.New("invalid type for StrState")
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}
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return
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}
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// Value implements the driver Valuer interface.
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func (x StrState) Value() (driver.Value, error) {
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return x.String(), nil
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}
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// Set implements the Golang flag.Value interface func.
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func (x *StrState) Set(val string) error {
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v, err := ParseStrState(val)
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*x = v
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return err
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}
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// Get implements the Golang flag.Getter interface func.
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func (x *StrState) Get() interface{} {
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return *x
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}
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// Type implements the github.com/spf13/pFlag Value interface.
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func (x *StrState) Type() string {
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return "StrState"
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}
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type NullStrState struct {
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StrState StrState
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Valid bool
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Set bool
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}
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func NewNullStrState(val interface{}) (x NullStrState) {
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err := x.Scan(val) // yes, we ignore this error, it will just be an invalid value.
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_ = err // make any errcheck linters happy
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return
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}
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// Scan implements the Scanner interface.
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func (x *NullStrState) Scan(value interface{}) (err error) {
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if value == nil {
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x.StrState, x.Valid = StrState(""), false
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return
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}
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err = x.StrState.Scan(value)
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x.Valid = (err == nil)
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return
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}
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// Value implements the driver Valuer interface.
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func (x NullStrState) Value() (driver.Value, error) {
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if !x.Valid {
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return nil, nil
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}
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return x.StrState.String(), nil
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}
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// MarshalJSON correctly serializes a NullStrState to JSON.
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func (n NullStrState) MarshalJSON() ([]byte, error) {
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const nullStr = "null"
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if n.Valid {
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return json.Marshal(n.StrState)
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}
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return []byte(nullStr), nil
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}
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// UnmarshalJSON correctly deserializes a NullStrState from JSON.
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func (n *NullStrState) UnmarshalJSON(b []byte) error {
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n.Set = true
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var x interface{}
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err := json.Unmarshal(b, &x)
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if err != nil {
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return err
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}
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err = n.Scan(x)
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return err
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}
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