Jeong, YunWon 1b620e5d0a Optimize unpack, str.__add__ and fastlocals (#7293)
* Remove intermediate Vec allocation in unpack_sequence fast path

Push elements directly from tuple/list slice in reverse order
instead of cloning into a temporary Vec first.

* Use read-only atomic load before swap in check_signals

Add Relaxed load guard before the Acquire swap to avoid cache-line
invalidation on every instruction dispatch when no signal is pending.

* Cache builtins downcast in ExecutingFrame for LOAD_GLOBAL

Pre-compute builtins.downcast_ref::<PyDict>() at frame entry and reuse
the cached reference in load_global_or_builtin and LoadBuildClass.
Also add get_chain_exact to skip redundant exact_dict type checks.

* Add number Add slot to PyStr for direct str+str dispatch

binary_op1 can now resolve str+str addition directly via the number
slot instead of falling through to the sequence concat path.

* Guard FastLocals access in locals() with try_lock on state mutex

Address CodeRabbit review: f_locals() could access fastlocals without
synchronization when called from another thread. Use try_lock on the
state mutex so concurrent access is properly serialized.

* Use exact type check for builtins_dict cache

downcast_ref::<PyDict>() matches dict subclasses, causing
get_chain_exact to bypass custom __getitem__ overrides.
Use downcast_ref_if_exact to only fast-path exact dict types.

* Consolidate with_recursion in _cmp to single guard

Move the recursion depth check to wrap the entire _cmp body
instead of each individual call_cmp direction, reducing Cell
read/write pairs and scopeguard overhead per comparison.

* Add opcode-level fast paths for FOR_ITER, COMPARE_OP, BINARY_OP

- FOR_ITER: detect PyRangeIterator and bypass generic iterator
  protocol (atomic slot load + indirect call)
- COMPARE_OP: inline int/float comparison for exact types,
  skip rich_compare dispatch and with_recursion overhead
- BINARY_OP: inline int add/sub with i64 checked arithmetic
  to avoid BigInt heap allocation and binary_op1 dispatch

* Also check globals is exact dict for LOAD_GLOBAL fast path

get_chain_exact bypasses __missing__ on dict subclasses.
Move get_chain_exact to PyExact<PyDict> impl with debug_assert,
and have get_chain delegate to it. Store builtins_dict as
Option<&PyExact<PyDict>> to enforce exact type at compile time.

Use PyRangeIterator::next_fast() instead of pub(crate) fields.
Fix comment style issues.
2026-03-02 12:37:43 +09:00
2025-07-04 23:47:05 +09:00
2020-07-06 18:25:10 +00:00
2026-03-01 20:51:10 +09:00
2025-07-01 04:40:58 +09:00
2020-09-13 06:58:57 +09:00
2021-03-14 12:50:00 -05:00
2022-08-23 01:50:04 -05:00
2026-02-06 14:30:15 +09:00
2019-03-07 20:00:02 +01:00
2020-03-13 08:04:33 -05:00
2020-03-13 08:04:33 -05:00
2025-02-27 19:10:56 -06:00
2019-03-22 18:09:05 -05:00
2021-10-02 21:13:14 +09:00
2026-01-17 21:52:53 +09:00
2023-03-10 02:05:52 +09:00
2025-02-26 11:48:22 -08:00
2024-12-03 17:05:24 -06:00

RustPython

A Python-3 (CPython >= 3.14.0) Interpreter written in Rust 🐍 😱 🤘.

Build Status codecov License: MIT Contributors Discord Shield docs.rs Crates.io dependency status Open in Gitpod

Usage

Check out our online demo running on WebAssembly.

RustPython requires Rust latest stable version (e.g 1.67.1 at February 7th 2023). If you don't currently have Rust installed on your system you can do so by following the instructions at rustup.rs.

To check the version of Rust you're currently running, use rustc --version. If you wish to update, rustup update stable will update your Rust installation to the most recent stable release.

To build RustPython locally, first, clone the source code:

git clone https://github.com/RustPython/RustPython

RustPython uses symlinks to manage python libraries in Lib/. If on windows, running the following helps:

git config core.symlinks true

Then you can change into the RustPython directory and run the demo (Note: --release is needed to prevent stack overflow on Windows):

$ cd RustPython
$ cargo run --release demo_closures.py
Hello, RustPython!

Or use the interactive shell:

$ cargo run --release
Welcome to rustpython
>>>>> 2+2
4

NOTE: For windows users, please set RUSTPYTHONPATH environment variable as Lib path in project directory. (e.g. When RustPython directory is C:\RustPython, set RUSTPYTHONPATH as C:\RustPython\Lib)

You can also install and run RustPython with the following:

$ cargo install --git https://github.com/RustPython/RustPython rustpython
$ rustpython
Welcome to the magnificent Rust Python interpreter
>>>>>

venv

Because RustPython currently doesn't provide a well-packaged installation, using venv helps to use pip easier.

$ rustpython -m venv <your_env_name>
$ . <your_env_name>/bin/activate
$ python # now `python` is the alias of the RustPython for the new env

PIP

If you'd like to make https requests, you can enable the ssl feature, which also lets you install the pip package manager. Note that on Windows, you may need to install OpenSSL, or you can enable the ssl-vendor feature instead, which compiles OpenSSL for you but requires a C compiler, perl, and make. OpenSSL version 3 is expected and tested in CI. Older versions may not work.

Once you've installed rustpython with SSL support, you can install pip by running:

cargo install --git https://github.com/RustPython/RustPython
rustpython --install-pip

You can also install RustPython through the conda package manager, though this isn't officially supported and may be out of date:

conda install rustpython -c conda-forge
rustpython

SSL provider

For HTTPS requests, ssl-rustls feature is enabled by default. You can replace it with ssl-openssl feature if your environment requires OpenSSL. Note that to use OpenSSL on Windows, you may need to install OpenSSL, or you can enable the ssl-vendor feature instead, which compiles OpenSSL for you but requires a C compiler, perl, and make. OpenSSL version 3 is expected and tested in CI. Older versions may not work.

WASI

You can compile RustPython to a standalone WebAssembly WASI module so it can run anywhere.

Build

cargo build --target wasm32-wasip1 --no-default-features --features freeze-stdlib,stdlib --release

Run by wasmer

wasmer run --dir `pwd` -- target/wasm32-wasip1/release/rustpython.wasm `pwd`/extra_tests/snippets/stdlib_random.py

Run by wapm

$ wapm install rustpython
$ wapm run rustpython
>>>>> 2+2
4

Building the WASI file

You can build the WebAssembly WASI file with:

cargo build --release --target wasm32-wasip1 --features="freeze-stdlib"

Note: we use the freeze-stdlib to include the standard library inside the binary. You also have to run once rustup target add wasm32-wasip1.

JIT (Just in time) compiler

RustPython has a very experimental JIT compiler that compile python functions into native code.

Building

By default the JIT compiler isn't enabled, it's enabled with the jit cargo feature.

cargo run --features jit

This requires autoconf, automake, libtool, and clang to be installed.

Using

To compile a function, call __jit__() on it.

def foo():
    a = 5
    return 10 + a

foo.__jit__()  # this will compile foo to native code and subsequent calls will execute that native code
assert foo() == 15

Embedding RustPython into your Rust Applications

Interested in exposing Python scripting in an application written in Rust, perhaps to allow quickly tweaking logic where Rust's compile times would be inhibitive? Then examples/hello_embed.rs and examples/mini_repl.rs may be of some assistance.

Disclaimer

RustPython is in development, and while the interpreter certainly can be used in interesting use cases like running Python in WASM and embedding into a Rust project, do note that RustPython is not totally production-ready.

Contribution is more than welcome! See our contribution section for more information on this.

Conference videos

Checkout those talks on conferences:

Use cases

Although RustPython is a fairly young project, a few people have used it to make cool projects:

  • GreptimeDB: an open-source, cloud-native, distributed time-series database. Using RustPython for embedded scripting.
  • pyckitup: a game engine written in rust.
  • Robot Rumble: an arena-based AI competition platform
  • Ruff: an extremely fast Python linter, written in Rust

Goals

  • Full Python-3 environment entirely in Rust (not CPython bindings)
  • A clean implementation without compatibility hacks

Documentation

Currently along with other areas of the project, documentation is still in an early phase.

You can read the online documentation for the latest release, or the user guide.

You can also generate documentation locally by running:

cargo doc # Including documentation for all dependencies
cargo doc --no-deps --all # Excluding all dependencies

Documentation HTML files can then be found in the target/doc directory or you can append --open to the previous commands to have the documentation open automatically on your default browser.

For a high level overview of the components, see the architecture document.

Contributing

Contributions are more than welcome, and in many cases we are happy to guide contributors through PRs or on Discord. Please refer to the development guide as well for tips on developments.

With that in mind, please note this project is maintained by volunteers, some of the best ways to get started are below:

Most tasks are listed in the issue tracker. Check issues labeled with good first issue if you wish to start coding.

To enhance CPython compatibility, try to increase unittest coverage by checking this article: How to contribute to RustPython by CPython unittest

Another approach is to checkout the source code: builtin functions and object methods are often the simplest and easiest way to contribute.

You can also simply run python -I scripts/whats_left.py to assist in finding any unimplemented method.

Compiling to WebAssembly

See this doc

Community

Discord Banner

Chat with us on Discord.

Code of conduct

Our code of conduct can be found here.

Credit

The initial work was based on windelbouwman/rspython and shinglyu/RustPython

These are some useful links to related projects:

License

This project is licensed under the MIT license. Please see the LICENSE file for more details.

The project logo is licensed under the CC-BY-4.0 license. Please see the LICENSE-logo file for more details.

Languages
Rust 87%
Python 12.5%
JavaScript 0.2%
NSIS 0.2%