const builtin = @import("builtin"); const compiler_rt = @This(); const ofmt_c = builtin.object_format == .c; const native_endian = builtin.cpu.arch.endian(); const std = @import("std"); /// Avoid dragging in the runtime safety mechanisms into this .o file, unless /// we're trying to test compiler-rt. pub const panic = if (test_safety) std.debug.FullPanic(std.debug.defaultPanic) else std.debug.no_panic; pub const std_options_debug_threaded_io: ?*std.Io.Threaded = if (builtin.is_test) std.Io.Threaded.global_single_threaded else null; pub const std_options_debug_io: std.Io = if (builtin.is_test) std.Io.Threaded.global_single_threaded.io() else unreachable; pub inline fn symbol(comptime func: *const anyopaque, comptime name: []const u8) void { // The function shouldn't be exported at all when testing compiler_rt. // Instead, we just need to reference the function so that it's compiled. if (!builtin.is_test) @export(func, .{ .name = name, .linkage = if (ofmt_c) .strong else .weak, .visibility = .hidden, }); } pub const test_safety = switch (builtin.zig_backend) { .stage2_aarch64 => false, else => builtin.is_test, }; comptime { // Integer routines _ = @import("compiler_rt/count0bits.zig"); _ = @import("compiler_rt/parity.zig"); _ = @import("compiler_rt/popcount.zig"); _ = @import("compiler_rt/bitreverse.zig"); _ = @import("compiler_rt/bswap.zig"); _ = @import("compiler_rt/cmp.zig"); _ = @import("compiler_rt/shift.zig"); symbol(&__negsi2, "__negsi2"); symbol(&__negdi2, "__negdi2"); symbol(&__negti2, "__negti2"); _ = @import("compiler_rt/int.zig"); _ = @import("compiler_rt/mulXi3.zig"); _ = @import("compiler_rt/udivmod.zig"); _ = @import("compiler_rt/absv.zig"); _ = @import("compiler_rt/absvsi2.zig"); _ = @import("compiler_rt/absvdi2.zig"); _ = @import("compiler_rt/absvti2.zig"); _ = @import("compiler_rt/negv.zig"); _ = @import("compiler_rt/addvsi3.zig"); _ = @import("compiler_rt/addvdi3.zig"); _ = @import("compiler_rt/subvsi3.zig"); _ = @import("compiler_rt/subvdi3.zig"); _ = @import("compiler_rt/mulvsi3.zig"); _ = @import("compiler_rt/mulo.zig"); // Float routines // conversion _ = @import("compiler_rt/extendf.zig"); _ = @import("compiler_rt/truncf.zig"); _ = @import("compiler_rt/int_from_float.zig"); _ = @import("compiler_rt/float_from_int.zig"); // comparison _ = @import("compiler_rt/comparef.zig"); // arithmetic _ = @import("compiler_rt/addf3.zig"); _ = @import("compiler_rt/mulf3.zig"); _ = @import("compiler_rt/divsf3.zig"); _ = @import("compiler_rt/divdf3.zig"); _ = @import("compiler_rt/divxf3.zig"); _ = @import("compiler_rt/divtf3.zig"); symbol(&__neghf2, "__neghf2"); if (want_aeabi) { symbol(&__aeabi_fneg, "__aeabi_fneg"); symbol(&__aeabi_dneg, "__aeabi_dneg"); } else { symbol(&__negsf2, "__negsf2"); symbol(&__negdf2, "__negdf2"); } if (want_ppc_abi) { symbol(&__negtf2, "__negkf2"); } else { symbol(&__negtf2, "__negtf2"); } symbol(&__negxf2, "__negxf2"); // other _ = @import("compiler_rt/powiXf2.zig"); _ = @import("compiler_rt/mulc3.zig"); _ = @import("compiler_rt/divc3.zig"); // Math routines. Alphabetically sorted. _ = @import("compiler_rt/cos.zig"); _ = @import("compiler_rt/exp.zig"); _ = @import("compiler_rt/exp2.zig"); _ = @import("compiler_rt/fabs.zig"); _ = @import("compiler_rt/floor_ceil.zig"); _ = @import("compiler_rt/fma.zig"); _ = @import("compiler_rt/fmax.zig"); _ = @import("compiler_rt/fmin.zig"); _ = @import("compiler_rt/fmod.zig"); _ = @import("compiler_rt/log.zig"); _ = @import("compiler_rt/log10.zig"); _ = @import("compiler_rt/log2.zig"); _ = @import("compiler_rt/round.zig"); _ = @import("compiler_rt/sin.zig"); _ = @import("compiler_rt/sincos.zig"); _ = @import("compiler_rt/sqrt.zig"); _ = @import("compiler_rt/tan.zig"); _ = @import("compiler_rt/trunc.zig"); // BigInt. Alphabetically sorted. _ = @import("compiler_rt/divmodei4.zig"); _ = @import("compiler_rt/udivmodei4.zig"); if (builtin.cpu.arch.isWasm()) _ = @import("compiler_rt/limb64.zig"); // extra _ = @import("compiler_rt/os_version_check.zig"); _ = @import("compiler_rt/emutls.zig"); _ = @import("compiler_rt/arm.zig"); _ = @import("compiler_rt/aulldiv.zig"); _ = @import("compiler_rt/aullrem.zig"); _ = @import("compiler_rt/clear_cache.zig"); _ = @import("compiler_rt/hexagon.zig"); if (builtin.object_format != .c) { if (builtin.zig_backend != .stage2_aarch64) _ = @import("compiler_rt/atomics.zig"); _ = @import("compiler_rt/stack_probe.zig"); // macOS has these functions inside libSystem. if (builtin.cpu.arch.isAARCH64() and !builtin.os.tag.isDarwin()) { if (builtin.zig_backend != .stage2_aarch64) _ = @import("compiler_rt/aarch64_outline_atomics.zig"); } _ = @import("compiler_rt/memcpy.zig"); if (!ofmt_c) { symbol(&memset, "memset"); } _ = @import("compiler_rt/memmove.zig"); symbol(&memcmp, "memcmp"); symbol(&bcmp, "bcmp"); _ = @import("compiler_rt/ssp.zig"); symbol(&strlen, "strlen"); symbol(&wcslen, "wcslen"); } _ = @import("compiler_rt/elf.zig"); // Temporarily used for uefi until https://github.com/ziglang/zig/issues/21630 is addressed. if (!builtin.link_libc and (builtin.os.tag == .windows or builtin.os.tag == .uefi) and (builtin.abi == .none or builtin.abi == .msvc)) { symbol(&_fltused, "_fltused"); } } var _fltused: c_int = 1; fn strlen(s: [*:0]const c_char) callconv(.c) usize { return std.mem.len(s); } fn wcslen(s: [*:0]const std.c.wchar_t) callconv(.c) usize { return std.mem.len(s); } fn memcmp(vl: [*]const u8, vr: [*]const u8, n: usize) callconv(.c) c_int { var i: usize = 0; while (i < n) : (i += 1) { const compared = @as(c_int, vl[i]) -% @as(c_int, vr[i]); if (compared != 0) return compared; } return 0; } test "memcmp" { const arr0 = &[_]u8{ 1, 1, 1 }; const arr1 = &[_]u8{ 1, 1, 1 }; const arr2 = &[_]u8{ 1, 0, 1 }; const arr3 = &[_]u8{ 1, 2, 1 }; const arr4 = &[_]u8{ 1, 0xff, 1 }; try std.testing.expect(memcmp(arr0, arr1, 3) == 0); try std.testing.expect(memcmp(arr0, arr2, 3) > 0); try std.testing.expect(memcmp(arr0, arr3, 3) < 0); try std.testing.expect(memcmp(arr0, arr4, 3) < 0); try std.testing.expect(memcmp(arr4, arr0, 3) > 0); } pub const PreferredLoadStoreElement = element: { if (std.simd.suggestVectorLength(u8)) |vec_size| { const Vec = @Vector(vec_size, u8); if (@sizeOf(Vec) == vec_size and std.math.isPowerOfTwo(vec_size)) { break :element Vec; } } break :element usize; }; pub const want_aeabi = switch (builtin.abi) { .eabi, .eabihf, .musleabi, .musleabihf, .gnueabi, .gnueabihf, .android, .androideabi, => builtin.cpu.arch.isArm(), else => false, }; /// These functions are required on Windows on ARM. They are provided by MSVC libc, but in libc-less /// builds or when linking MinGW libc they are our responsibility. /// Temporarily used for thumb-uefi until https://github.com/ziglang/zig/issues/21630 is addressed. pub const want_windows_arm_abi = e: { if (!builtin.cpu.arch.isArm()) break :e false; switch (builtin.os.tag) { .windows, .uefi => {}, else => break :e false, } // The ABI is needed, but it's only our reponsibility if libc won't provide it. break :e builtin.abi.isGnu() or !builtin.link_libc; }; /// These functions are required by on Windows on x86 on some ABIs. They are provided by MSVC libc, /// but in libc-less builds they are our responsibility. pub const want_windows_x86_msvc_abi = e: { if (builtin.cpu.arch != .x86) break :e false; if (builtin.os.tag != .windows) break :e false; switch (builtin.abi) { .none, .msvc, .itanium => {}, else => break :e false, } // The ABI is needed, but it's only our responsibility if libc won't provide it. break :e !builtin.link_libc; }; pub const want_ppc_abi = builtin.cpu.arch.isPowerPC(); pub const want_float_exceptions = !builtin.cpu.arch.isWasm(); /// This governs whether to use these symbol names for f16/f32 conversions /// rather than the standard names: /// * __gnu_f2h_ieee /// * __gnu_h2f_ieee /// Known correct configurations: /// x86_64-freestanding-none => true /// x86_64-linux-none => true /// x86_64-linux-gnu => true /// x86_64-linux-musl => true /// x86_64-linux-eabi => true /// arm-linux-musleabihf => true /// arm-linux-gnueabihf => true /// arm-linux-eabihf => false /// wasm32-freestanding-none => false /// x86_64-windows-gnu => true /// x86_64-windows-msvc => true /// any-macos-any => false pub const gnu_f16_abi = switch (builtin.cpu.arch) { .wasm32, .wasm64, .riscv64, .riscv64be, .riscv32, .riscv32be, => false, .x86, .x86_64 => true, .arm, .armeb, .thumb, .thumbeb => switch (builtin.abi) { .eabi, .eabihf => false, else => true, }, else => !builtin.os.tag.isDarwin(), }; pub const want_sparc64_abi = builtin.cpu.arch == .sparc64; pub const want_sparc32_abi = builtin.cpu.arch == .sparc; /// For operations converting between `f16` and another floating point type. pub fn f16Conv(comptime OtherType: type) type { switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 16)) { .hard => {}, .soft => return softFloatAbi(f16), } if (builtin.cpu.arch.isX86() and builtin.os.tag.isDarwin()) switch (OtherType) { else => unreachable, // Starting with LLVM 16, Darwin uses different abi for f16 // depending on the type of the other return/argument..??? f32, f64 => return softFloatAbi(f16), f80, f128 => {}, }; return hardFloatAbi(f16); } pub const @"f16" = switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 16)) { .hard => hardFloatAbi(f16), .soft => softFloatAbi(f16), }; pub const @"f32" = switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 32)) { .hard => hardFloatAbi(f32), .soft => softFloatAbi(f32), }; pub const @"f64" = switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 64)) { .hard => hardFloatAbi(f64), .soft => softFloatAbi(f64), }; pub const @"f80" = switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 80)) { .hard => hardFloatAbi(f80), .soft => struct { pub const Abi = extern struct { mantissa: u64, exponent: u16 }; const Repr = packed struct { mantissa: u64, exponent: u16 }; pub inline fn toAbi(raw: f80) Abi { const repr: Repr = @bitCast(raw); return .{ .mantissa = repr.mantissa, .exponent = repr.exponent }; } pub inline fn fromAbi(abi: Abi) f80 { const repr: Repr = .{ .mantissa = abi.mantissa, .exponent = abi.exponent }; return @bitCast(repr); } pub const complex = complexAbi(f80, @This()); }, }; pub const @"f128" = switch (std.zig.target.compilerRtFloatAbi(&builtin.target, 128)) { .hard => hardFloatAbi(f128), .soft => struct { pub const Abi = switch (builtin.cpu.arch.endian()) { .big => extern struct { hi: u64, lo: u64 }, .little => extern struct { lo: u64, hi: u64 }, }; const Repr = packed struct { lo: u64, hi: u64 }; pub inline fn toAbi(raw: f128) Abi { const repr: Repr = @bitCast(raw); return .{ .lo = repr.lo, .hi = repr.hi }; } pub inline fn fromAbi(abi: Abi) f128 { const repr: Repr = .{ .lo = abi.lo, .hi = abi.hi }; return @bitCast(repr); } pub const complex = complexAbi(f128, @This()); }, }; fn hardFloatAbi(comptime Float: type) type { return struct { pub const Abi = Float; pub inline fn toAbi(raw: Float) Abi { return raw; } pub inline fn fromAbi(abi: Abi) Float { return abi; } pub const complex = complexAbi(Float, @This()); }; } fn softFloatAbi(comptime Float: type) type { return struct { pub const Abi = @Int(.unsigned, @bitSizeOf(Float)); pub inline fn toAbi(raw: Float) Abi { return @bitCast(raw); } pub inline fn fromAbi(abi: Abi) Float { return @bitCast(abi); } pub const complex = complexAbi(Float, @This()); }; } fn complexAbi(comptime Float: type, comptime float: type) type { return struct { pub const Abi = extern struct { real: float.Abi, imag: float.Abi }; pub inline fn toAbi(raw: Complex(Float)) Abi { return .{ .real = float.toAbi(raw.real), .imag = float.toAbi(raw.imag) }; } pub inline fn fromAbi(abi: Abi) Complex(Float) { return .{ .real = float.fromAbi(abi.real), .imag = float.fromAbi(abi.imag) }; } }; } pub fn Complex(comptime Float: type) type { return struct { real: Float, imag: Float }; } pub fn wideMultiply(comptime Z: type, a: Z, b: Z, hi: *Z, lo: *Z) void { switch (Z) { u16 => { // 16x16 --> 32 bit multiply const product = @as(u32, a) * @as(u32, b); hi.* = @intCast(product >> 16); lo.* = @truncate(product); }, u32 => { // 32x32 --> 64 bit multiply const product = @as(u64, a) * @as(u64, b); hi.* = @truncate(product >> 32); lo.* = @truncate(product); }, u64 => { const S = struct { fn loWord(x: u64) u64 { return @as(u32, @truncate(x)); } fn hiWord(x: u64) u64 { return @as(u32, @truncate(x >> 32)); } }; // 64x64 -> 128 wide multiply for platforms that don't have such an operation; // many 64-bit platforms have this operation, but they tend to have hardware // floating-point, so we don't bother with a special case for them here. // Each of the component 32x32 -> 64 products const plolo: u64 = S.loWord(a) * S.loWord(b); const plohi: u64 = S.loWord(a) * S.hiWord(b); const philo: u64 = S.hiWord(a) * S.loWord(b); const phihi: u64 = S.hiWord(a) * S.hiWord(b); // Sum terms that contribute to lo in a way that allows us to get the carry const r0: u64 = S.loWord(plolo); const r1: u64 = S.hiWord(plolo) +% S.loWord(plohi) +% S.loWord(philo); lo.* = r0 +% (r1 << 32); // Sum terms contributing to hi with the carry from lo hi.* = S.hiWord(plohi) +% S.hiWord(philo) +% S.hiWord(r1) +% phihi; }, u128 => { const Word_LoMask: u64 = 0x00000000ffffffff; const Word_HiMask: u64 = 0xffffffff00000000; const Word_FullMask: u64 = 0xffffffffffffffff; const S = struct { fn Word_1(x: u128) u64 { return @as(u32, @truncate(x >> 96)); } fn Word_2(x: u128) u64 { return @as(u32, @truncate(x >> 64)); } fn Word_3(x: u128) u64 { return @as(u32, @truncate(x >> 32)); } fn Word_4(x: u128) u64 { return @as(u32, @truncate(x)); } }; // 128x128 -> 256 wide multiply for platforms that don't have such an operation; // many 64-bit platforms have this operation, but they tend to have hardware // floating-point, so we don't bother with a special case for them here. const product11: u64 = S.Word_1(a) * S.Word_1(b); const product12: u64 = S.Word_1(a) * S.Word_2(b); const product13: u64 = S.Word_1(a) * S.Word_3(b); const product14: u64 = S.Word_1(a) * S.Word_4(b); const product21: u64 = S.Word_2(a) * S.Word_1(b); const product22: u64 = S.Word_2(a) * S.Word_2(b); const product23: u64 = S.Word_2(a) * S.Word_3(b); const product24: u64 = S.Word_2(a) * S.Word_4(b); const product31: u64 = S.Word_3(a) * S.Word_1(b); const product32: u64 = S.Word_3(a) * S.Word_2(b); const product33: u64 = S.Word_3(a) * S.Word_3(b); const product34: u64 = S.Word_3(a) * S.Word_4(b); const product41: u64 = S.Word_4(a) * S.Word_1(b); const product42: u64 = S.Word_4(a) * S.Word_2(b); const product43: u64 = S.Word_4(a) * S.Word_3(b); const product44: u64 = S.Word_4(a) * S.Word_4(b); const sum0: u128 = @as(u128, product44); const sum1: u128 = @as(u128, product34) +% @as(u128, product43); const sum2: u128 = @as(u128, product24) +% @as(u128, product33) +% @as(u128, product42); const sum3: u128 = @as(u128, product14) +% @as(u128, product23) +% @as(u128, product32) +% @as(u128, product41); const sum4: u128 = @as(u128, product13) +% @as(u128, product22) +% @as(u128, product31); const sum5: u128 = @as(u128, product12) +% @as(u128, product21); const sum6: u128 = @as(u128, product11); const r0: u128 = (sum0 & Word_FullMask) +% ((sum1 & Word_LoMask) << 32); const r1: u128 = (sum0 >> 64) +% ((sum1 >> 32) & Word_FullMask) +% (sum2 & Word_FullMask) +% ((sum3 << 32) & Word_HiMask); lo.* = r0 +% (r1 << 64); hi.* = (r1 >> 64) +% (sum1 >> 96) +% (sum2 >> 64) +% (sum3 >> 32) +% sum4 +% (sum5 << 32) +% (sum6 << 64); }, else => @compileError("unsupported"), } } pub fn normalize(comptime T: type, significand: *@Int(.unsigned, @typeInfo(T).float.bits)) i32 { const Z = @Int(.unsigned, @typeInfo(T).float.bits); const integerBit = @as(Z, 1) << std.math.floatFractionalBits(T); const shift = @clz(significand.*) - @clz(integerBit); significand.* <<= @as(std.math.Log2Int(Z), @intCast(shift)); return @as(i32, 1) - shift; } pub inline fn fneg(a: anytype) @TypeOf(a) { const F = @TypeOf(a); const bits = @typeInfo(F).float.bits; const U = @Int(.unsigned, bits); const sign_bit_mask = @as(U, 1) << (bits - 1); const negated = @as(U, @bitCast(a)) ^ sign_bit_mask; return @bitCast(negated); } fn __neghf2(a: compiler_rt.f16.Abi) callconv(.c) compiler_rt.f16.Abi { return compiler_rt.f16.toAbi(fneg(compiler_rt.f16.fromAbi(a))); } fn __negsf2(a: compiler_rt.f32.Abi) callconv(.c) compiler_rt.f32.Abi { return compiler_rt.f32.toAbi(fneg(compiler_rt.f32.fromAbi(a))); } fn __negdf2(a: compiler_rt.f64.Abi) callconv(.c) compiler_rt.f64.Abi { return compiler_rt.f64.toAbi(fneg(compiler_rt.f64.fromAbi(a))); } fn __negxf2(a: compiler_rt.f80.Abi) callconv(.c) compiler_rt.f80.Abi { return compiler_rt.f80.toAbi(fneg(compiler_rt.f80.fromAbi(a))); } fn __negtf2(a: compiler_rt.f128.Abi) callconv(.c) compiler_rt.f128.Abi { return compiler_rt.f128.toAbi(fneg(compiler_rt.f128.fromAbi(a))); } fn __aeabi_fneg(a: f32) callconv(.{ .arm_aapcs = .{} }) f32 { return fneg(a); } fn __aeabi_dneg(a: f64) callconv(.{ .arm_aapcs = .{} }) f64 { return fneg(a); } /// Allows to access underlying bits as two equally sized lower and higher /// signed or unsigned integers. pub fn HalveInt(comptime T: type, comptime signed_half: bool) type { return extern union { pub const bits = @divExact(@typeInfo(T).int.bits, 2); pub const HalfTU = @Int(.unsigned, bits); pub const HalfTS = @Int(.signed, bits); pub const HalfT = if (signed_half) HalfTS else HalfTU; all: T, s: if (native_endian == .little) extern struct { low: HalfT, high: HalfT } else extern struct { high: HalfT, low: HalfT }, }; } pub fn __negsi2(a: i32) callconv(.c) i32 { return negXi2(i32, a); } pub fn __negdi2(a: i64) callconv(.c) i64 { return negXi2(i64, a); } pub fn __negti2(a: i128) callconv(.c) i128 { return negXi2(i128, a); } inline fn negXi2(comptime T: type, a: T) T { return -a; } fn memsetSmallPowerOf2(d: [*]u8, b: u8, comptime size: usize) void { @disableIntrinsics(); if (size > @sizeOf(usize)) { d[0..size].* = @splat(b); } else { const T = @Int(.unsigned, 8 * size); var splatted: T = 0; // Setting this to undefined causes a memset call and thus infinite recursion in Debug test-compiler-rt. @as(*[size]u8, @ptrCast(&splatted)).* = @splat(b); @as(*align(1) T, @ptrCast(d)).* = splatted; } } fn shortMemset( log_min: comptime_int, log_max: comptime_int, d: [*]u8, b: u8, len: usize, ) void { @disableIntrinsics(); if (log_min + 1 != log_max) { const mid = (log_min + log_max) / 2; if (len > 1 << mid) { shortMemset(mid, log_max, d, b, len); } else { shortMemset(log_min, mid, d, b, len); } } else { const size = 1 << log_min; memsetSmallPowerOf2(d, b, size); memsetSmallPowerOf2(d + len - size, b, size); } } fn fastMemset(dest: ?[*]u8, c: c_int, len: usize) callconv(.c) ?[*]u8 { @disableIntrinsics(); const b: u8 = @truncate(@as(c_uint, @bitCast(c))); const n = std.simd.suggestVectorLength(u8) orelse @sizeOf(usize); const d = dest.?; if (len > 2 * n) { memsetSmallPowerOf2(d, b, n); const begin_aligned = std.mem.alignBackward(usize, @intFromPtr(d) + n, n); const end_aligned = std.mem.alignForward(usize, @intFromPtr(d) + len - n, n); const aligned_ptr: [*]align(n) u8 = @ptrFromInt(begin_aligned); var i: usize = 0; while (true) { memsetSmallPowerOf2(aligned_ptr + n * i, b, n); i += 1; if (i == @divExact(end_aligned - begin_aligned, n)) break; } memsetSmallPowerOf2(d + len - n, b, n); } else { if (len == 0) return dest; shortMemset(0, @ctz(@as(usize, 2 * n)), d, b, len); } return dest; } fn smallMemset(dest: ?[*]u8, c: c_int, len: usize) callconv(.c) ?[*]u8 { @disableIntrinsics(); const b: u8 = @truncate(@as(c_uint, @bitCast(c))); if (len != 0) { var d = dest.?; var n = len; while (true) { d[0] = b; n -= 1; if (n == 0) break; d += 1; } } return dest; } pub const memset = if (builtin.optimize == .small) smallMemset else fastMemset; pub fn bcmp(vl: [*]allowzero const u8, vr: [*]allowzero const u8, n: usize) callconv(.c) c_int { @setRuntimeSafety(false); var index: usize = 0; while (index != n) : (index += 1) { if (vl[index] != vr[index]) { return 1; } } return 0; } test "bcmp" { const base_arr = &[_]u8{ 1, 1, 1 }; const arr1 = &[_]u8{ 1, 1, 1 }; const arr2 = &[_]u8{ 1, 0, 1 }; const arr3 = &[_]u8{ 1, 2, 1 }; try std.testing.expect(bcmp(base_arr[0..], arr1[0..], base_arr.len) == 0); try std.testing.expect(bcmp(base_arr[0..], arr2[0..], base_arr.len) != 0); try std.testing.expect(bcmp(base_arr[0..], arr3[0..], base_arr.len) != 0); } test { _ = @import("compiler_rt/negsi2_test.zig"); _ = @import("compiler_rt/negdi2_test.zig"); _ = @import("compiler_rt/negti2_test.zig"); }