* macos: fix CI formatting and older SDK TCC headers * crdt: format gcounter tests for CI * crdt: remove trailing blank lines caught by CI * vfmt: format files reported by macOS CI * veb.csrf: use context configuration when clearing cookies * math: provide logf in pure V builds * math: correctly round pure V square roots * transform: preserve generic elements in fixed array loops * cgen: escape bool field names for stdbool compatibility * json2: release JSON5 decoding scratch and cloned map keys * examples: use pointer recursion in the binary search tree * modulecache: preserve static macro definitions in declaration headers * macos: fix declaration test scanning and recursive tree example * test-self: isolate compiler environment flags from nested builds * cgen: preserve interface dispatch and module roots with warm caches * tests: correct backend fixtures exercised by macOS CI * transform: decode escaped bool generic arguments * tests: align GC and closure checks with native declarations * tests: match current HTML tag formatting in option output * cgen: retain mutable struct addresses in integer casts * transform: retain explicit generic method calls when ordering arguments * checker: retain nested translated array types in pointer comparisons * tests: retain type storage and canonicalize macOS temporary paths * graphql: store recursive AST edges through pointers * veb: avoid copying large request and response structs for connection checks * veb.csrf: expire cleared cookies at the configured path
147 lines
2.5 KiB
V
147 lines
2.5 KiB
V
// Binary Search Tree example by @SleepyRoy
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struct Empty {}
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struct Node[T] {
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value T
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left Tree[T]
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right Tree[T]
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}
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type Tree[T] = Empty | &Node[T]
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// return size(number of nodes) of BST
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fn (tree Tree[T]) size[T]() int {
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return match tree {
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Empty { 0 }
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&Node[T] { 1 + tree.left.size() + tree.right.size() }
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}
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}
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// insert a value to BST
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fn (tree Tree[T]) insert[T](x T) Tree[T] {
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return match tree {
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Empty {
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&Node[T]{x, tree, tree}
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}
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&Node[T] {
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if x == tree.value {
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tree
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} else if x < tree.value {
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&Node[T]{
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...tree
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left: tree.left.insert(x)
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}
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} else {
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&Node[T]{
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...tree
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right: tree.right.insert(x)
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}
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}
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}
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}
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}
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// whether able to find a value in BST
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fn (tree Tree[T]) search[T](x T) bool {
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return match tree {
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Empty {
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false
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}
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&Node[T] {
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if x == tree.value {
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true
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} else if x < tree.value {
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tree.left.search(x)
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} else {
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tree.right.search(x)
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}
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}
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}
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}
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// find the minimal value of a BST
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fn (tree Tree[T]) min[T]() T {
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return match tree {
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Empty {
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T(1e9)
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}
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&Node[T] {
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if tree.value < tree.left.min() {
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tree.value
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} else {
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tree.left.min()
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}
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}
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}
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}
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// delete a value in BST (if nonexistent do nothing)
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fn (tree Tree[T]) delete[T](x T) Tree[T] {
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return match tree {
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Empty {
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tree
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}
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&Node[T] {
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if tree.left !is Empty && tree.right !is Empty {
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if x < tree.value {
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&Node[T]{
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...tree
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left: tree.left.delete(x)
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}
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} else if x > tree.value {
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&Node[T]{
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...tree
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right: tree.right.delete(x)
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}
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} else {
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&Node[T]{
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...tree
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value: tree.right.min()
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right: tree.right.delete(tree.right.min())
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}
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}
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} else if tree.left !is Empty {
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if x == tree.value {
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tree.left
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} else {
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&Node[T]{
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...tree
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left: tree.left.delete(x)
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}
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}
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} else {
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if x == tree.value {
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tree.right
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} else {
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&Node[T]{
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...tree
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right: tree.right.delete(x)
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}
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}
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}
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}
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}
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}
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fn main() {
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mut tree := Tree[f64](Empty{})
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vals := [0.2, 0.0, 0.5, 0.3, 0.6, 0.8, 0.9, 1.0, 0.1, 0.4, 0.7]
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for i in vals {
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tree = tree.insert(i)
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}
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println('[1] after insertion tree size is ${tree.size()}') // 11
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del_vals := [-0.3, 0.0, 0.3, 0.6, 1.0, 1.5]
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for i in del_vals {
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tree = tree.delete(i)
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}
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print('[2] after deletion tree size is ${tree.size()}, ') // 7
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print('and these elements were deleted: ') // 0.0 0.3 0.6 1.0
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for i in vals {
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if !tree.search(i) {
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print('${i} ')
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}
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}
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println('')
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}
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