Followup: https://github.com/ruby/ruby/pull/17631
Now that complex `RObject` always have an IMEMO/fields, we no
longer need to have an external `st_table` to replicate the
memory layout of `RObject`.
Instead of spilling into a raw buffer, `RObject` now spills
into an `IMEMO/fields` object like other types.
From an instance variable layout standpoint, an extended `RObject`
is now identical to a `RTypedData`, as in they both store the
reference to their `IMEMO/fields` at the same offset (`VALUE * 2`).
One positive consequence of this is that the only case where a `T_OBJECT`
needs sweeping is if a finalizer was registered.
YJIT now side exit when it need to write a new ivar into a `RObject`
that is out of space. This is unlikely to cause a performance regression
as this codepath isn't supposed to happen after warmup given `max_iv_count`
is recorded on classes, so future objects should be large enough.
Hence it's best not to waste executable memory for such codepath.
ZJIT lost support for writting into extended `RObject`.
Most of the code to support it is there it's just missing an
implementation of `RBASIC_SET_SHAPE_ID`, which recently changed
to strip some bits out of the shape (see comments).
I will leave it to the ZJIT team to implement it (sorry).
There are a few future cleanups planned that I keep for followups:
- We can now get rid of the `ROBJECT_HEAP` flag, it's redundant with
the shape layout bits.
- `imemo_fields` can now embed the `st_table` when complex.
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Co-authored-by: Randy Stauner <randy@r4s6.net>
Previously, rb_ivar_foreach would walk up the shape tree, but yield
instance variables to the callback as it went. If the object shape was
modified during this callback, particularly with removing an instance
variable, it could result in reading free'd memory.
This commit solves this by adding a version which buffering all instance
variable names and values before calling the callback, giving a snapshot
of the object at the time rb_ivar_foreach_buffered is called.
The buffer is made with ALLOCV_N, so the performance difference should
be minimal, and I don't think this method is particuarly heavily used.
[Bug #21996]
While accessing the ivars of other types is too complicated to
realistically generate the ASM for it, we can at least provide
the ivar index as to not have to lookup the shape tree every
time.
```
compare-ruby: ruby 3.5.0dev (2025-08-27T14:58:58Z merge-vm-setivar-d.. 5b749d8e53) +YJIT +PRISM [arm64-darwin24]
built-ruby: ruby 3.5.0dev (2025-08-28T17:58:32Z yjit-get-exivar efaa8c9b09) +YJIT +PRISM [arm64-darwin24]
| |compare-ruby|built-ruby|
|:--------------------------|-----------:|---------:|
|vm_ivar_get_on_obj | 930.458| 936.865|
| | -| 1.01x|
|vm_ivar_get_on_class | 134.471| 431.622|
| | -| 3.21x|
|vm_ivar_get_on_generic | 146.679| 284.408|
| | -| 1.94x|
```
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
`vm_setinstancevariable` had a codepath to try to match the inline
cache for types other than T_OBJECT, but the cache population path
in `vm_setivar_slowpath` was exclusive to T_OBJECT, so `vm_setivar_default`
would never match anything.
This commit improves `vm_setivar_slowpath` so that it is capable of
filling the cache for all types, and adds a `vm_setivar_class` codepath
for `T_CLASS` and `T_MODULE`.
`vm_setivar`, `vm_setivar_default` and `vm_setivar_class` could be unified,
but based on the very explicit `NOINLINE` I assume they were split to minimize
codesize.
```
compare-ruby: ruby 3.5.0dev (2025-08-27T14:58:58Z merge-vm-setivar-d.. 5b749d8e53) +PRISM [arm64-darwin24]
built-ruby: ruby 3.5.0dev (2025-08-27T16:30:31Z setivar-cache-gene.. 4fe78ff296) +PRISM [arm64-darwin24]
| |compare-ruby|built-ruby|
|:------------------------|-----------:|---------:|
|vm_ivar_set_on_instance | 161.809| 164.688|
| | -| 1.02x|
|vm_ivar_set_on_generic | 58.769| 115.638|
| | -| 1.97x|
|vm_ivar_set_on_class | 70.034| 141.042|
| | -| 2.01x|
```
Followup: https://github.com/ruby/ruby/pull/13589
This simplify a lot of things, as we no longer need to manually
manage the memory, we can use the Read-Copy-Update pattern and
avoid numerous race conditions.
Co-Authored-By: Étienne Barrié <etienne.barrie@gmail.com>
The type isn't opaque because Ruby isn't often compiled with LTO,
so for optimization purpose it's better to allow as much inlining
as possible.
However ideally only `shape.c` and `shape.h` should deal with
the actual struct, and everything else should just deal with opaque
`shape_id_t`.
And get rid of the `obj_to_id_tbl`
It's no longer needed, the `object_id` is now stored inline
in the object alongside instance variables.
We still need the inverse table in case `_id2ref` is invoked, but
we lazily build it by walking the heap if that happens.
The `object_id` concern is also no longer a GC implementation
concern, but a generic implementation.
Co-Authored-By: Matt Valentine-House <matt@eightbitraptor.com>
Ivars will longer be the only thing stored inline
via shapes, so keeping the `iv_index` and `ivptr` names
would be confusing.
Instance variables won't be the only thing stored inline
via shapes, so keeping the `ivptr` name would be confusing.
`field` encompass anything that can be stored in a VALUE array.
Similarly, `gen_ivtbl` becomes `gen_fields_tbl`.
Originally, if a class was defined with the class keyword, the cref had a
const_added callback, and the superclass an inherited callback, const_added was
called first, and inherited second.
This was discussed in
https://bugs.ruby-lang.org/issues/21143
and an attempt at changing this order was made.
While both constant assignment and inheritance have happened before these
callbacks are invoked, it was deemed nice to have the same order as in
C = Class.new
This was mostly for alignment: In that last use case things happen at different
times and therefore the order of execution is kind of obvious, whereas when the
class keyword is involved, the order is opaque to the user and it is up to the
interpreter.
However, soon in
https://bugs.ruby-lang.org/issues/21193
Matz decided to play safe and keep the existing order.
This reverts commits:
de097fbe5fde48e47ddf
[Misc #21143]
[Bug #21193]
The previous change caused a backward compatibility issue with code
that called `Object.const_source_location` from the `inherited` callback.
To fix this, the order is now:
- Define the constant
- Invoke `inherited`
- Invoke `const_set`
Previously, generic ivars worked differently than the other global tables
during compaction. The other global tables had their references updated
through iteration during rb_gc_update_vm_references. Generic ivars updated
the keys when the object moved and updated the values while reference
updating the object. This is inefficient as this required one lookup for
every moved object and one lookup for every object with generic ivars.
Instead, this commit changes it to iterate over the generic ivar table to
update both the keys and values.
When generic instance variable has a shape, it is marked movable. If it
it transitions to too complex, it needs to update references otherwise
it may have incorrect references.
That function is a bit too low level to called from multiple
places. It's always used in tandem with `rb_shape_set_too_complex`
and both have to know how the object is laid out to update the
`iv_ptr`.
So instead we can provide two higher level function:
- `rb_obj_copy_ivs_to_hash_table` to prepare a `st_table` from an
arbitrary oject.
- `rb_obj_convert_to_too_complex` to assign the new `st_table`
to the old object, and safely free the old `iv_ptr`.
Unfortunately both can't be combined into one, because `rb_obj_copy_ivar`
need `rb_obj_copy_ivs_to_hash_table` to copy from one object
to another.
It's only used to allocate the table with the right size,
but in some case we were passing `rb_shape_get_shape_by_id(SHAPE_OBJ_TOO_COMPLEX)`
which `next_iv_index` is a bit undefined.
So overall we're better to just allocate a table the size of the existing
object, it should be close enough in the vast majority of cases,
and that's already a de-optimizaton path anyway.
Right now the `rb_shape_get_next` shape caller need to
first check if there is capacity left, and if not call
`rb_shape_transition_shape_capa` before it can call `rb_shape_get_next`.
And on each of these it needs to checks if we got a TOO_COMPLEX
back.
All this logic is duplicated in the interpreter, YJIT and RJIT.
Instead we can have `rb_shape_get_next` do the capacity transition
when needed. The caller can compare the old and new shapes capacity
to know if resizing is needed. It also can check for TOO_COMPLEX
only once.
The following script can sometimes trigger a crash:
```ruby
GC.stress = true
class Array
def foo(bool)
if bool
@a = 1
@b = 2
@c = 1
else
@c = 1
end
end
end
obj = []
obj.foo(true)
obj2 = []
obj2.foo(false)
obj3 = []
obj3.foo(true)
```
This is because vm_setivar_default calls rb_ensure_generic_iv_list_size
to resize the iv list. However, the call to gen_ivtbl_resize reallocs
the iv list, and then inserts into the generic iv table. If the
st_insert triggers a GC then the old iv list will be read during
marking, causing a use-after-free bug.
Co-Authored-By: Jemma Issroff <jemmaissroff@gmail.com>
Instance variables held in gen_ivtbl are marked with rb_gc_mark. It
prevents the referenced objects from moving, which is bad for copying
garbage collectors.
This commit allows those instance variables to be updated during
gc_update_object_references.
When an object becomes "too complex" (in other words it has too many
variations in the shape tree), we transition it to use a "too complex"
shape and use a hash for storing instance variables.
Without this patch, there were rare cases where shape tree growth could
"explode" and cause performance degradation on what would otherwise have
been cached fast paths.
This patch puts a limit on shape tree growth, and gracefully degrades in
the rare case where there could be a factorial growth in the shape tree.
For example:
```ruby
class NG; end
HUGE_NUMBER.times do
NG.new.instance_variable_set(:"@unique_ivar_#{_1}", 1)
end
```
We consider objects to be "too complex" when the object's class has more
than SHAPE_MAX_VARIATIONS (currently 8) leaf nodes in the shape tree and
the object introduces a new variation (a new leaf node) associated with
that class.
For example, new variations on instances of the following class would be
considered "too complex" because those instances create more than 8
leaves in the shape tree:
```ruby
class Foo; end
9.times { Foo.new.instance_variable_set(":@uniq_#{_1}", 1) }
```
However, the following class is *not* too complex because it only has
one leaf in the shape tree:
```ruby
class Foo
def initialize
@a = @b = @c = @d = @e = @f = @g = @h = @i = nil
end
end
9.times { Foo.new }
``
This case is rare, so we don't expect this change to impact performance
of most applications, but it needs to be handled.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
obj_ivar_set and vm_setivar_slowpath is essentially doing the same thing,
but the code is duplicated and not quite implemented in the same way,
which could cause bugs. This commit refactors vm_setivar_slowpath to use
obj_ivar_set.
This commit adds a `capacity` field to shapes, and adds shape
transitions whenever an object's capacity changes. Objects which are
allocated out of a bigger size pool will also make a transition from the
root shape to the shape with the correct capacity for their size pool
when they are allocated.
This commit will allow us to remove numiv from objects completely, and
will also mean we can guarantee that if two objects share shapes, their
IVs are in the same positions (an embedded and extended object cannot
share shapes). This will enable us to implement ivar sets in YJIT using
object shapes.
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
* Avoid RCLASS_IV_TBL in marshal.c
* Avoid RCLASS_IV_TBL for class names
* Avoid RCLASS_IV_TBL for autoload
* Avoid RCLASS_IV_TBL for class variables
* Avoid copying RCLASS_IV_TBL onto ICLASSes
* Use object shapes for Class and Module IVs
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
Object Shapes is used for accessing instance variables and representing the
"frozenness" of objects. Object instances have a "shape" and the shape
represents some attributes of the object (currently which instance variables are
set and the "frozenness"). Shapes form a tree data structure, and when a new
instance variable is set on an object, that object "transitions" to a new shape
in the shape tree. Each shape has an ID that is used for caching. The shape
structure is independent of class, so objects of different types can have the
same shape.
For example:
```ruby
class Foo
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
class Bar
def initialize
# Starts with shape id 0
@a = 1 # transitions to shape id 1
@b = 1 # transitions to shape id 2
end
end
foo = Foo.new # `foo` has shape id 2
bar = Bar.new # `bar` has shape id 2
```
Both `foo` and `bar` instances have the same shape because they both set
instance variables of the same name in the same order.
This technique can help to improve inline cache hits as well as generate more
efficient machine code in JIT compilers.
This commit also adds some methods for debugging shapes on objects. See
`RubyVM::Shape` for more details.
For more context on Object Shapes, see [Feature: #18776]
Co-Authored-By: Aaron Patterson <tenderlove@ruby-lang.org>
Co-Authored-By: Eileen M. Uchitelle <eileencodes@gmail.com>
Co-Authored-By: John Hawthorn <john@hawthorn.email>
In an effort to simplify the logic YJIT generates for accessing instance
variable, YJIT ensures that a given name-to-index mapping exists at
compile time. In the case that the mapping doesn't exist, it was created
by using rb_ivar_set() with Qundef on the sample object we see at
compile time. This hack isn't fine if the sample object happens to be
frozen, in which case YJIT would raise a FrozenError unexpectedly.
To deal with this, make a new function that only reserves the mapping
but doesn't touch the object. This is rb_obj_ensure_iv_index_mapping().
This new function superceeds the functionality of rb_iv_index_tbl_lookup()
so it was removed.
Reported by and includes a test case from John Hawthorn <john@hawthorn.email>
Fixes: GH-282