Files
node/test/parallel/test-quic-stream-pending.mjs
Ethan Arrowood c3189d436e test: replace discard loops with dump()
Replaces the `for await (const _ of source) {}` discard idiom with
dump(), which says what it does and does not need an eslint-disable
for the unused loop variable. The eslint-disable directives and
comments that become redundant are removed with it.

Only files that already declare --experimental-stream-iter are
converted, so no test gains an experimental flag it did not already
opt into. Files still using the old idiom are left as they are;
converting them would change what those tests run under and belongs
in a separate discussion.

Loops that break early are left alone: those cancel the source rather
than reading it to completion, which is not what dump() does.

Assisted-by: Claude Opus 5
Signed-off-by: Ethan Arrowood <ethan@arrowood.dev>
PR-URL: https://github.com/nodejs/node/pull/65598
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Tim Perry <pimterry@gmail.com>
2026-10-07 20:01:31 +00:00

57 lines
1.8 KiB
JavaScript

// Flags: --experimental-quic --experimental-stream-iter --no-warnings
// Test: pending streams.
// Stream created before handshake completes, opens after.
// stream.pending is true before open, false after.
import { hasQuic, skip, mustCall } from '../common/index.mjs';
import assert from 'node:assert';
import { dump } from 'node:stream/iter';
if (!hasQuic) {
skip('QUIC is not enabled');
}
const { listen, connect } = await import('../common/quic.mjs');
const { bytes } = await import('stream/iter');
const encoder = new TextEncoder();
const serverDone = Promise.withResolvers();
const serverEndpoint = await listen(mustCall((serverSession) => {
serverSession.onstream = mustCall(async (stream) => {
const received = await bytes(stream);
assert.strictEqual(new TextDecoder().decode(received), 'pending stream');
stream.writer.endSync();
await stream.closed;
serverSession.close();
serverDone.resolve();
});
}));
const clientSession = await connect(serverEndpoint.address);
// Create a stream BEFORE awaiting opened — the handshake may not have
// completed yet. The stream should be created in a pending state.
const stream = await clientSession.createBidirectionalStream({
body: encoder.encode('pending stream'),
});
// The stream should initially be pending (no ID assigned yet).
// On fast machines the handshake might already be done.
assert.strictEqual(typeof stream.pending, 'boolean');
// The server's onstream fires only after the handshake completes AND
// the pending stream opens. By the time we get data on the server,
// the stream is definitely no longer pending.
await serverDone.promise;
// After the server received data, the stream opened successfully.
// The data arrival proves (pending stream opens after handshake).
await dump(stream);
await stream.closed;
await clientSession.close();
await serverEndpoint.close();