This is both valuable as a diagnostic tool and as a way to inform
the JS runtime about external allocations.
Currently, this is a feature only enabled in the statically linked
builds of zstd, so with `--shared-zstd`, we fall back to the
non-tracking variant.
PR-URL: https://github.com/nodejs/node/pull/61717
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Move node:quic behind a compile-time flag, disabled by default.
Use --experimental-quic at configure time to enable.
- Add --experimental-quic flag to configure.py
- Add node_use_quic variable and HAVE_QUIC define
- Make QUIC sources conditional in node.gyp
- Move ngtcp2/nghttp3 deps under QUIC condition in node.gypi
- Update C++ guards to check HAVE_QUIC
- Update process.features.quic to check node_use_quic
PR-URL: https://github.com/nodejs/node/pull/61444
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Aviv Keller <me@aviv.sh>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Most changes are gated by the `clang==1` condition to avoid breaking
MSVC builds.
Select C/C++ language standard with ClCompile options.
This avoids passing the `-std:c++20` flag while compiling C code.
Do it only under clang option to avoid breaking addons until node-gyp
supports the new LanguageStandard options.
Disable precompiled header configuration for now as it doesn't seem to
work with clang-cl.
Disable C++20 warnings emitted by the Visual Studio C++ STL.
They're very noisy and not our responsibility to fix.
Co-authored-by: Daniel Lemire <daniel@lemire.me>
Co-authored-by: Stefan Stojanovic <stefan.stojanovic@janeasystems.com>
PR-URL: https://github.com/nodejs/node/pull/52870
Reviewed-By: Daniel Lemire <daniel@lemire.me>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Python 3.9 on IBM i now properly returns "os400" for sys.platform
instead of claiming to be AIX as it did previously. While the IBM i PASE
environment is compatible with AIX, it is a subset and has numerous
differences which makes it beneficial to distinguish, however this means
that it now needs explicit support here.
PR-URL: https://github.com/nodejs/node/pull/46739
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
daae938f32 broke addons which create their own `Isolate`
instances, because enabling the shared-readonly-heap feature
of V8 requires all snapshots used for different `Isolate`s to
be identical. Usage of addons that do this has probably
decreased quite a bit since Worker threads were introduced
in Node.js, but it’s still a valid use case, and in any case
the breakage was probably not intentional (although the referenced
commit did require test changes because of this issue).
This commit addresses this issue partially by caching the
V8 snapshot parameters and ignoring ones passed in from users
in `NewIsolate()` when this feature is enabled, and makes
the `NodeMainInstance` snapshot-based isolate creation
also re-use this code.
PR-URL: https://github.com/nodejs/node/pull/45885
Reviewed-By: James M Snell <jasnell@gmail.com>
Node.js unofficially supports a shared library variant where the
main node executable is a thin wrapper around node.dll/libnode.so.
The key benefit of this is to support embedding Node.js in other
applications.
Since Node.js 12 there have been a number of issues preventing the
shared library build from working correctly, primarily on Windows:
* A number of functions used executables such as `mksnapshot` are
not exported from `libnode.dll` using a `NODE_EXTERN` attribute
* A dependency on the `Winmm` system library is missing
* Incorrect defines on executable targets leads to `node.exe`
claiming to export a number of functions that are actually in
`libnode.dll`
* Because `node.exe` attempts to export symbols, `node.lib` gets
generated causing native extensions to try to link against
`node.exe` not `libnode.dll`.
* Similarly, because `node.dll` was renamed to `libnode.dll`,
native extensions don't know to look for `libnode.lib` rather
than `node.lib`.
* On macOS an RPATH is added to find `libnode.dylib` relative to
`node` in the same folder. This works fine from the
`out/Release` folder but not from an installed prefix, where
`node` will be in `bin/` and `libnode.dylib` will be in `lib/`.
* Similarly on Linux, no RPATH is added so LD_LIBRARY_PATH needs
setting correctly for `bin/node` to find `lib/libnode.so`.
For the `libnode.lib` vs `node.lib` issue there are two possible
options:
1. Ensure `node.lib` from `node.exe` does not get generated, and
instead copy `libnode.lib` to `node.lib`. This means addons
compiled when referencing the correct `node.lib` file will
correctly depend on `libnode.dll`. The down side is that
native addons compiled with stock Node.js will still try to
resolve symbols against node.exe rather than libnode.dll.
2. After building `libnode.dll`, dump the exports using `dumpbin`,
and process this to generate a `node.def` file to be linked into
`node.exe` with the `/DEF:node.def` flag. The export entries
in `node.def` will all read
```
my_symbol=libnode.my_symbol
```
so that `node.exe` will redirect all exported symbols back to
`libnode.dll`. This has the benefit that addons compiled with
stock Node.js will load correctly into `node.exe` from a shared
library build, but means that every embedding executable also
needs to perform this same trick.
I went with the first option as it is the cleaner of the two
solutions in my opinion. Projects wishing to generate a shared
library variant of Node.js can now, for example,
```
.\vcbuild dll package vs
```
to generate a full node installation including `libnode.dll`,
`Release\node.lib`, and all the necessary headers. Native addons
can then be built against the shared library build easily by
specifying the correct `nodedir` option.
For example
```
>npx node-gyp configure --nodedir
C:\Users\User\node\Release\node-v18.0.0-win-x64
...
>npx node-gyp build
...
>dumpbin /dependents build\Release\binding.node
Microsoft (R) COFF/PE Dumper Version 14.29.30136.0
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file build\Release\binding.node
File Type: DLL
Image has the following dependencies:
KERNEL32.dll
libnode.dll
VCRUNTIME140.dll
api-ms-win-crt-string-l1-1-0.dll
api-ms-win-crt-stdio-l1-1-0.dll
api-ms-win-crt-runtime-l1-1-0.dll
...
```
PR-URL: https://github.com/nodejs/node/pull/41850
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Beth Griggs <bgriggs@redhat.com>
Reviewed-By: Richard Lau <rlau@redhat.com>
This pull request updates the OpenSSL version that is statically
linked with Node.js from OpenSSl 1.1.1 to quictls OpenSSL 3.0.0+quic.
This pull request will replace the OpenSSL version that is currently
in the deps directory and when performing a normal build
OpenSSL 3.0+quic will be statically linked to the Node.js executable.
We will still be able to dynamically link to OpenSSL 1.1.1 and we have
a CI job which dynamically links to OpenSSL 1.1.1 which is run for
every pull request to make sure that we maintain backward compatibility.
PR-URL: https://github.com/nodejs/node/pull/38512
Reviewed-By: Michael Dawson <midawson@redhat.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Currently there are a number of deprecation warnings generated when
linking with OpenSSL 3.0, for example:
In file included from ../src/crypto/crypto_scrypt.h:6,
from ../src/crypto/crypto_scrypt.cc:1:
../src/crypto/crypto_util.h:64:37: warning:
‘void RSA_free(RSA*)’ is deprecated: Since OpenSSL 3.0
[-Wdeprecated-declarations]
64 | using RSAPointer = DeleteFnPtr<RSA, RSA_free>;
The reason for this is that I had placed the macro OPENSSL_API_COMPAT
inside of the node_shared_openssl="false" clause, but that was a
mistake and this macro should have gone into the else clause instead.
PR-URL: https://github.com/nodejs/node/pull/38126
Reviewed-By: Richard Lau <rlau@redhat.com>
Reviewed-By: James M Snell <jasnell@gmail.com>