* server : add realtime conversation and transcription on /v1/realtime
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
Assisted-by: Claude Opus 5.5
* examples : default the realtime client to the server port 9931
Assisted-by: Claude Opus 5.5
* server : sample realtime responses right after their own decode
Slots respond in turns on one context: sampling at the start of the next step read the logits of whichever slot decoded last, so concurrent sessions mixed their outputs.
Assisted-by: Claude Opus 5.5
* move more stuff to server-realtime, making it self-contained
* examples : fix the type check of the realtime client
Assisted-by: Claude Opus 5.5
* examples : use the model card prompts in the realtime client
Assisted-by: Claude Opus 5.5
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* model : add LiquidAI/d1-2B and LiquidAI/d1-omni-2B
Assisted-by: Claude Opus 5.5
* convert : keep the speech task templates out of the d1 GGUFs
Assisted-by: Claude Opus 5.5
* small refactoring: no_batching
---------
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* model : add MiniCPM-OCR-Jev support
The model is a Qwen3.5-VL trunk with a value head read at the last token: it
scores an OCR text against an image rendered from it, it does not generate.
Add the openbmb-minicpm-ocr-jev decision type, served by POST /v1/systemone.
The class scores are the pooled output of the sequence, read with last pooling,
so the conversion turns score.weight into cls.output and sets
embedding_length_out. The checkpoint has no LM head, so text generation is
rejected instead of using the output weights duplicated from the token
embeddings.
The task is fixed, so its prompt is entirely in the systemone template, the
same way h2o-lightning keeps its default there. The processor of the checkpoint
allows up to 16384 merged tokens per image, more than the Qwen-VL default of
mtmd, so the mmproj keeps the image budget of the preprocessor config. The
checkpoint declares MiniCPMOCRForSequenceClassification in its config.json, as
other models do.
Signed-off-by: tc-mb <tianchi_cai@icloud.com>
* fix code
Signed-off-by: tc-mb <tianchi_cai@icloud.com>
* use gguf meta classifier_output_labels
* remove redudant code changes
---------
Signed-off-by: tc-mb <tianchi_cai@icloud.com>
Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
* server: realtime API: send complete after committed audio drains
* server: realtime API: complete a commit at its end row
Completion is triggered when the stream runs dry, which is a timing
proxy: audio appended while the tail drains leaks into the committed
item, a final commit before the drain merges both items, and back to
back commits collapse into one.
mtmd_audio_stream_flush() records the row count at the end of the
flushed audio (mtmd_audio_stream_get_n_rows_flushed), next to the rows
produced so far (mtmd_audio_stream_get_n_rows). The slot keeps a FIFO
of these end rows and completes each commit once every row up to it is
decoded.
---------
Co-authored-by: Pascal <admin@serveurperso.com>
* mtmd: add audio out stream api
* add /tts endpoint
* add docs
* wire up mtmd_helper_model_can_chat
* upload speaker_ref via form-data
* expose seed to api
* fix header for pcm
* wip
* fix penalty_last_n
* fix server_output_limits
* fix pocket-tts stream
* wip
* add server_schema for tts
* add server routing
* server: coerce seed and stream from multipart form fields
Form fields arrive as strings, so -F seed=42 and -F stream=true were
rejected by the schema. seed joins the integer fields, parsed as a long
long so a full uint32 seed fits, and stream is read as a boolean when
it comes as a string.
---------
Co-authored-by: Pascal <admin@serveurperso.com>
* server: add realtime transcription API
* drop transcription_sessions
* proxy ws
* add docs
* server: let the API key middleware guard the websocket
httplib runs the pre-routing handler before the websocket upgrade, so
the API key middleware answers 401 at handshake like any other route.
This covers the router proxy, whose children run keyless, and accepts
the same key forms as HTTP (Bearer, raw key, X-Api-Key).
* server: keep realtime slots out of the prompt loop
A realtime slot waiting for audio is GENERATING with nothing to decode,
so it fell through the prompt loop and took slot_batched. A request on
a higher slot then failed can_batch_with on the task type and starved
for the whole session. Realtime slots have no prompt: the loop sets
them up once and always leaves them.
* server: start the realtime session once its slot is live
The audio stream was created in the prompt loop, which skips a slot
that cannot batch with the one generating, and session.created went out
before the task was posted: early appends failed and the reader quit,
leaving the socket open and the slot held until the HTTP timeout.
The slot now sets up its stream at launch and signals it with the begin
result, session.created waits for it, and a reader that stops closes
the socket so the session ends with it.
* server: name the committed item in input_audio_buffer.committed
Per the Realtime spec, item_id is the item made from the committed audio
and previous_item_id the one committed before it, null for the first.
committed now comes before the transcript that completes that item, and
both go out with the item switch under one lock, so a delta cannot land
between them.
* server: use the GA transcription session shape
The session object follows the GA Realtime schema: type transcription,
with the input format, transcription model, turn detection and noise
reduction under audio.input. The rate stays the model sample rate, which
is what the client must send for now.
---------
Co-authored-by: Pascal <admin@serveurperso.com>
* server: save only restorable slot states to the prompt cache
The idle-slot save loop stores every idle slot whenever a task starts,
while only completion tasks restore from the prompt cache. Rerank,
embedding, decision and infill states fill the cache up to its limit
without ever being read back, and slots already cached are offered
again at every task start.
Each slot now tracks with cache_pending whether its state is restorable
and missing from the cache: a completion release or an explicit slot
restore sets it, prompt_save consumes it, prompt_clear resets it. Both
save paths share this rule, and the LRU path restores only for
completion tasks.
* server: test that decision slots skip the prompt cache
Decision tasks never mark their slot as cacheable, so starting new
tasks must not save their idle slots to the RAM prompt cache, with or
without a unified KV cache.
* server: restore any reusing task from the prompt cache
Embedding and rerank tasks never reuse their state, so their slots are
cleared on release like child slots and the cache only holds states
that a later task can restore. Infill and decision tasks now restore
from the cache too, which replaces the cache_pending flag.
Decision models disable the prompt cache unless --cache-ram is given,
since their states seldom repeat.
* model : add LiquidAI/d1-3b decision model
mtmd : read LFM2 image resize algo from GGUF
Assisted-by: Claude Opus 5.5
* common : rename decision type d1 to lfm2-d1
Assisted-by: Claude Opus 5.5
* init conversion
* convert: ok
* model loaded
* add server code
* improve conversion script
* support shared prompt prefix
* add docs, imorove UX a bit
* add vision support
* add openjev tiny model for testing
* add dev docs
* support lev & kev
* clean up
* fix lev noul
* fix py lint
* nits docs
* clarify about not supporting date_facts
* server : clear checkpoints upon prompt clear
* server : move the prompt state data to the server_prompt_cache
Assisted-by: pi:llama.cpp/Qwen3.6-27B
* server : handle batched slot being cleared
* server + ui: ping silent SSE streams every 1s and kick only after 3s so slow prefill never drops healthy connections
* server + ui: sse_ping_interval becomes a per-request body field
Address review from ngxson: the global default returns to 30 so API
clients see no behavior change, and the WebUI sends sse_ping_interval: 1
in the request body since it owns the 3s visibility-kick contract and
declares the cadence it needs. Positive values keep the existing > 0
gate, -1 keeps its disabled semantics.
* server: move sse_ping_interval into the request schema
Address review from ngxson: the field is now a typed field_num with
hard limits (-1, INT32_MAX) bound to task_params, seeded from the CLI
default alongside the other inherited parameters. The raw json_value
read and its redundant comment are gone, and schema evaluation brings
type and range validation for free.
* server : improve message span logic
* cont : cast size_t to int32_t in comparisons
* server : create checkpoints before every user msg
* chat : remove \n in gemma4 delimiters
* chat : merge msg delimiter structs into one
* cont : reword comment
* cont : initialize tokens in delimiter
* cont : add server_tokens::get_raw_tokens() for mtmd
* cont : move message finding to server_tokens and skip mtmd tokens
* cont : update cohere2moe parser
* cont : increase min-step to 8192 and always produce a chkpt for last user message
* server: real-time reasoning interruption via control endpoint
Builds on the manual reasoning budget trigger from #23949. Adds a
CONTROL task that mirrors the CANCEL path on the live slot and calls
common_sampler_reasoning_budget_force to end thinking mid-generation.
POST /v1/chat/completions/control with { id_slot, action }, opt-in
reasoning_control arms the budget sampler on demand. Router and single
model. Minimal WebUI button as a skeleton for further UI work.
* ui: track reasoning phase via explicit streaming state
Add isReasoning to the chat store, mirroring the isLoading pattern:
per conversation map, private setter, public accessor and reactive
export. Set from the stream callbacks, true on reasoning chunks, false
on the first content chunk, reset on stream end and resynced on
conversation switch. The skip button now keys off isReasoning so it
shows only during the thinking phase, not the whole generation.
* ui: extract control endpoint and action into constants
Move the chat completion routes, the slots route and the reasoning
control action out of chat.service into api-endpoints and a dedicated
control-actions module. No behavior change, drops the magic strings so
the control protocol has a single source of truth.
* server: target reasoning control by completion id
Address @ngxson review on the control endpoint.
Switch from id_slot to the chat completion id to avoid a TOCTOU: the
slot can be reassigned between the lookup and the control request, so
matching the live completion (oaicompat_cmpl_id) is safe and a finished
one simply matches nothing. Rename the action to reasoning_end, guard
it on the reasoning_control flag of the target slot, and reduce the
response to {success} with an optional message.
* ui: target reasoning control by completion id
Keep the streamed completion id on the message and post it back to the
control endpoint instead of probing /slots. Drops the slot discovery
and the TOCTOU that came with it. Action renamed to reasoning_end,
response read as {success}.
* server: address review from @ngxson
Move the control fields into task_params and drop the redundant
comments on the control path.
* server: document the reasoning control endpoint
* Update tools/ui/src/lib/types/database.d.ts
Co-authored-by: Aleksander Grygier <aleksander.grygier@gmail.com>
* ui: rename cmplId to completionId
Per @allozaur review, clearer name for the streamed completion id.
* ui: wire completion id capture through the agentic flow
The webui streams through the agentic flow, which relayed onModel but
not onCompletionId, so the completion id never reached the message and
the control request was never sent. Relay it through the flow and its
callbacks type, declare id on the chunk type, and log an explicit error
when the button fires without a usable id.
* ui: target reasoning control model from the message
The model is a property of the completion, so read it from the streaming
message like the id, not from the model dropdown which is unrelated UI
state. Makes the request self-consistent by construction instead of just
unlikely to drift.
---------
Co-authored-by: Aleksander Grygier <aleksander.grygier@gmail.com>
* common : add common_chat_split_by_role
* cont : fix spans to reach end of message
* server: fix checkpoints creation
- extract message_spans from chat templates
- find the prompt token position before the latest user message
- split prompt batching at that position
- create a context checkpoint before the latest user input
- avoid periodic mid-prompt checkpoints when that position is known
- handle multimodal prompts when mapping text/template positions to server prompt tokens
- add --checkpoint-min-step to control minimum spacing between checkpoints
* cont : clean-up
* Support autoparser detection for message barriers
* server: fix message span delimiter and update docs
---------
Co-authored-by: Alde Rojas <hello@alde.dev>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
Co-authored-by: Piotr Wilkin <piotr.wilkin@syndatis.com>
* common : delegate assistant continuation to template handler
* server : implement echo parameter to exclude assistant prefill in the response
* server : fix tests for prefill
* server : use existing llama template
* cont : clean up
* spec : refactor
* spec : drop support for incompatible vocabs
* spec : update common_speculative_init()
* cont : pass seq_id
* cont : dedup ctx_seq_rm_type
* server : sketch the ctx_dft decode loop
* server : draft prompt cache and checkpoints
* server : improve ctx names
* server, spec : transition to unified spec context
* cont : sync main and drft contexts
* cont : async drft eval when possible
* cont : handle non-ckpt models
* cont : pass correct n_past for drafting
* cont : process images throught the draft context
* spec : handle draft running out of context
* server : fix mtmd draft processing
* server : fix URL for draft model
* server : add comment
* server : clean-up + dry
* speculative-simple : update
* spec : fix n_past type
* server : fix slot ctx_drft ptr
* tools : update readme
* naming : improve consistency
* spec : refactor for multi-sequence speculative context
* cont : prepare params
* cont : prepare params
* spec : support parallel drafts
* server : support parallel drafting
* llama : reuse device buffers when possible
* server, spec : clean-up
* cont : clean-up
* cont : minor
* spec : reset `drafting` flag at the end
* spec : introduce `common_speculative_process()`
* spec : allow for multiple spec types (chain of speculators)
* replace old type field of type common_speculative_type in the
common_params_speculative struct with a vector to allow multiple
types to be specified
* introduce common_get_enabled_speculative_impls(const std::vector<enum common_speculative_type>)
to figure out which implementations the user has enabled
* introduce common_speculative_type_from_names(const std::vector<std::string> & names)
to parse the already user provided spec types
* all speculators run sequentially, best one wins (we verify its drafted tokens)
* maximize expected accepted tokens for current round by calculating the
product between the probability of accepting current token (n_acc_tokens / n_gen_drafts)
and the draft's length
---------
Co-authored-by: Petros Sideris <petros.sideris@nokia.com>
* tests : fix fetch_server_test_models.py
* server: to_json_oaicompat cached_tokens
Adds OpenAI and Anthropic compatible information about the
number of cached prompt tokens used in a response.
* from previous PR
* Make instruction(system) as first message
* Convert [input_message] (text/image/file)
* Rename convert_responses_to_chatcmpl(body) -> response_body
* Initial tool call support
* Erase instructions field from chatcmpl body
* Feed reasoning texts to chat template
* Use std::vector instead of opaque json array
* Make output_item.added events consistent
* Move `server_task_result_cmpl_partial::update` from header to source
* Match ID of output_item.added and .done events
* Add function_call only if there is no "fc_" prefix
* Add function call output at non-streaming API
* Test if ID is persistent
* Add doc
* Fix style - use trailing comma
* Rewrite state management
* catch up with upstream/master
* Fix style - "type" is the first item of SSE data
* Explicitly check "instructions" from response_body
* Make lambdas static
* Check if reasoning content exists
* Add `oai_resp_id` to task_result_state(also initialized at ctor), server_task_result_cmpl_partial, and server_task_result_cmpl_final
* Reject `input_file` since it is not supported by chatcmpl
* Add "fc_" prefix to non-straming function call id as coderabbit pointed out
---------
Co-authored-by: openingnow <>
* server : make sure children tasks are scheduled to launch with parent
* fix
* add comment pointing to this PR
* fix
* clean up
* more debug messages
* add pop_deferred_task with specific ID version
* improve the logic
* simple approach
* no double move
* correct return type of launch_slots_with_parent_task
* server : add thinking content blocks to Anthropic Messages API
Add support for returning reasoning/thinking content in Anthropic API
responses when using models with --reasoning-format deepseek and the
thinking parameter enabled.
- Non-streaming: adds thinking block before text in content array
- Streaming: emits thinking_delta events with correct block indices
- Partial streaming: tracks reasoning state across chunks via
anthropic_has_reasoning member variable
Tested with bartowski/DeepSeek-R1-Distill-Qwen-7B-GGUF model.
* server : fix Anthropic API streaming for thinking content blocks
Add signature field and fix duplicate content_block_start events in
Anthropic Messages API streaming responses for reasoning models.
* server: refactor Anthropic streaming state to avoid raw pointer
Replace raw pointer to task_result_state with direct field copies:
- Copy state fields in update() before processing chunk
- Use local copies in to_json_anthropic() instead of dereferencing
- Pre-compute state updates for next chunk in update()
This makes the data flow clearer and avoids unsafe pointer patterns.
* server: prevent data race from HTTP threads
* fix params
* fix default_generation_settings
* nits: make handle_completions_impl looks less strange
* stricter const
* fix GGML_ASSERT(idx < states.size())
* move index to be managed by server_response_reader
* http: make sure req & res lifecycle are tied together
* fix compile
* fix index handling buggy
* fix data race for lora endpoint
* nits: fix shadow variable
* nits: revert redundant changes
* nits: correct naming for json_webui_settings
* backend support
* server: support multiple generations from one prompt (OAI "n" option)
* fix invalid batch
* format oai
* clean up
* disable ctx shift
* add test
* update comments
* fix style
* add n_cmpl to docs [no ci]
* allowing using both n_cmpl and n