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ff_frame_get_video_buffer() lays a video frame out like av_frame_get_buffer() does, but takes the buffer from a callback, so that the memory can come from a pool or from a device specific allocator. Assisted-by: Claude
38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
/*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef AVUTIL_FRAME_INTERNAL_H
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#define AVUTIL_FRAME_INTERNAL_H
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#include <stddef.h>
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#include "buffer.h"
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#include "frame.h"
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/**
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* Allocate the buffer of a video frame like av_frame_get_buffer().
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*
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* @param alloc allocates the buffer, av_buffer_alloc() is used if NULL
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* @param opaque passed to alloc
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*/
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int ff_frame_get_video_buffer(AVFrame *frame, int align,
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AVBufferRef *(*alloc)(void *opaque, size_t size),
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void *opaque);
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#endif /* AVUTIL_FRAME_INTERNAL_H */
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